package d2records import ( "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt" ) func shrineLoader(r *RecordManager, d *d2txt.DataDictionary) error { records := make(map[string]*ShrineRecord) for d.Next() { record := &ShrineRecord{ ShrineType: d.String("Shrine Type"), ShrineName: d.String("Shrine name"), Effect: d.String("Effect"), Code: d.Number("Code"), Arg0: d.Number("Arg0"), Arg1: d.Number("Arg1"), DurationFrames: d.Number("Duration in frames"), ResetTimeMinutes: d.Number("reset time in minutes"), Rarity: d.Number("rarity"), EffectClass: d.Number("effectclass"), LevelMin: d.Number("LevelMin"), } records[record.ShrineName] = record } if d.Err != nil { return d.Err } r.Object.Shrines = records r.Logger.Infof("Loaded %d shrines", len(records)) return nil }