OpenDiablo2/d2core/d2records/player_class_loader.go

38 lines
666 B
Go

package d2records
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
)
// LoadPlayerClasses loads the PlayerClassRecords into PlayerClasses
func playerClassLoader(r *RecordManager, d *d2txt.DataDictionary) error {
records := make(PlayerClasses)
for d.Next() {
record := &PlayerClassRecord{
Name: d.String("Player Class"),
Code: d.String("Code"),
}
if record.Name == expansionString {
continue
}
records[record.Name] = record
}
if d.Err != nil {
panic(d.Err)
}
if d.Err != nil {
return d.Err
}
r.Logger.Infof("Loaded %d PlayerClass records", len(records))
r.Character.Classes = records
return nil
}