mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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ba5ea334cc
* d2player/hud: Make minipanel button a real ui/button * d2ui/button: Add implicit tooltips for now it is only for close buttons. * d2ui/frame: Add size caluclation now frame.GetSize() returns meaningful values. * d2ui/button: Add minipanel button types * d2ui/hero_stats_panel: Fix cached image being way to big * d2ui/widget_group: Fix widget groups size calculation * d2ui/widget_group: Add debug rendering * d2ui/widget_group: SetVisible() now sets the visibility of the group object * d2player: Refactor mini_panel we converted all elements to widgets. Thus rendering from game_controls is no longer neccessary. * d2ui/button: Add disabled color to layouts * d2player/gamecontrols: temp hide minipanel when in esc menu * d2ui/widget_group: Add OffsetPosition() method * d2player/mini_panel: Implement moving of minipanel this only occours when other panels are opened. * d2player/minipanel: Fix inv/skilltree/char closebuttons these would screw up the moving of the mini panel. * Fix linter * d2player/minipanel: Add tooltips to buttons * d2player/skilltree: Fix icon rendering |
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button.go | ||
checkbox.go | ||
color_tokens.go | ||
custom_widget.go | ||
d2ui.go | ||
doc.go | ||
drawable.go | ||
frame.go | ||
label.go | ||
scrollbar.go | ||
sprite.go | ||
textbox.go | ||
tooltip.go | ||
ui_manager.go | ||
widget_group.go | ||
widget.go |