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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-04 17:27:16 -05:00
OpenDiablo2/d2core/d2map
Haashi afe4a3a25a
camera offset for ui panels : (#369)
* camera offset for ui panels :

added maprenderer viewport to be aligned left or right

calling alignement on keyPress in game_controls

* check if already aligned
2020-06-21 15:26:07 -04:00
..
d2wilderness Added more temporary mapgen. (#359) 2020-06-20 14:04:51 -04:00
act1_overworld.go Performance/Memory Improvements (#365) 2020-06-20 21:07:36 -04:00
animated_composite.go Fixed walking animations and pathing bugs. (#345) 2020-06-20 00:40:49 -04:00
animated_entity.go Direction changes. (#309) 2020-02-22 22:33:58 -05:00
camera.go Moving files around to make more sense (#279) 2020-02-01 18:55:56 -05:00
engine.go Added more temporary mapgen. (#359) 2020-06-20 14:04:51 -04:00
map_entity.go Fixed issues from last merge (#346) 2020-06-20 01:06:42 -04:00
missile.go all: use goimports to format code and fix two minor typos in comments (#326) 2020-04-11 14:56:47 -04:00
npc.go Fixed walking animations and pathing bugs. (#345) 2020-06-20 00:40:49 -04:00
player.go Fixed walking animations and pathing bugs. (#345) 2020-06-20 00:40:49 -04:00
range_searcher_test.go all: use goimports to format code and fix two minor typos in comments (#326) 2020-04-11 14:56:47 -04:00
range_searcher.go all: use goimports to format code and fix two minor typos in comments (#326) 2020-04-11 14:56:47 -04:00
region.go Fixed entity and object position bug (#366) 2020-06-20 21:26:26 -04:00
renderer.go camera offset for ui panels : (#369) 2020-06-21 15:26:07 -04:00
viewport.go camera offset for ui panels : (#369) 2020-06-21 15:26:07 -04:00