all: use goimports to format code and fix two minor typos in comments (#326)

Typos located using misspell: https://github.com/client9/misspell

Formatting done using goimports: https://godoc.org/golang.org/x/tools/cmd/goimports
This commit is contained in:
Robin Eklind 2020-04-11 20:56:47 +02:00 committed by GitHub
parent 019bb920c9
commit ff4f0b0bfa
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GPG Key ID: 4AEE18F83AFDEB23
20 changed files with 83 additions and 76 deletions

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@ -1,9 +1,9 @@
package d2common
// a calcstring is a type of string often used in datafiles to specify
// a calcstring is a type of string often used in datafiles to specify
// a value that is calculated dynamically based on the stats of the relevant
// source, for instance a missile might have a movement speed of lvl*2
type CalcString string
type CalcString string
// todo: the logic for parsing these should exist here
// todo: the logic for parsing these should exist here

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@ -263,7 +263,7 @@ func adjustTree(newNode *linkedNode) {
continue
}
// The following code basicly swaps insertpoint with current
// The following code basically swaps insertpoint with current
// remove insert point
if insertpoint.Prev != nil {

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@ -1,6 +1,5 @@
package d2datadict
var objectLookups = []ObjectLookupRecord{
{Act: 1, Type: ObjectTypeCharacter, Id: 0, Description: "gheed-ACT 1 TABLE", ObjectsTxtId: -1, MonstatsTxtId: -1, Direction: -1, Base: "/Data/Global/Monsters", Token: "GH", Mode: "NU", Class: "HTH", TR: "LIT", Index: -1},
{Act: 1, Type: ObjectTypeCharacter, Id: 1, Description: "cain1-ACT 1 TABLE", ObjectsTxtId: -1, MonstatsTxtId: -1, Direction: -1, Base: "/Data/Global/Monsters", Token: "DC", Mode: "NU", Class: "HTH", TR: "LIT", Index: -1},

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@ -1,8 +1,9 @@
package d2datadict
import (
testify "github.com/stretchr/testify/assert"
"testing"
testify "github.com/stretchr/testify/assert"
)
// Verify the lookup returns the right object after indexing.

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@ -1,17 +1,17 @@
package d2dt1
type SubTileFlags struct {
BlockWalk bool
BlockLOS bool
BlockJump bool
BlockWalk bool
BlockLOS bool
BlockJump bool
BlockPlayerWalk bool
Unknown1 bool
BlockLight bool
Unknown2 bool
Unknown3 bool
Unknown1 bool
BlockLight bool
Unknown2 bool
Unknown3 bool
}
func (s* SubTileFlags) DebugString() string {
func (s *SubTileFlags) DebugString() string {
result := ""
if s.BlockWalk {
result += "BlockWalk "
@ -42,13 +42,13 @@ func (s* SubTileFlags) DebugString() string {
func NewSubTileFlags(data byte) SubTileFlags {
return SubTileFlags{
BlockWalk: data & 1 == 1,
BlockLOS: data & 2 == 2,
BlockJump: data & 4 == 4,
BlockPlayerWalk: data & 8 == 8,
Unknown1: data & 16 == 16,
BlockLight: data & 32 == 32,
Unknown2: data & 64 == 64,
Unknown3: data & 128 == 128,
BlockWalk: data&1 == 1,
BlockLOS: data&2 == 2,
BlockJump: data&4 == 4,
BlockPlayerWalk: data&8 == 8,
Unknown1: data&16 == 16,
BlockLight: data&32 == 32,
Unknown2: data&64 == 64,
Unknown3: data&128 == 128,
}
}

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@ -1,8 +1,9 @@
package d2dt1
import (
testify "github.com/stretchr/testify/assert"
"testing"
testify "github.com/stretchr/testify/assert"
)
func TestNewSubTile(t *testing.T) {

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@ -7,45 +7,45 @@ import (
)
type PL2File struct {
BasePalette PL2Palette
BasePalette PL2Palette
LightLevelVariations [32]PL2PaletteTransform
InvColorVariations [16]PL2PaletteTransform
SelectedUintShift PL2PaletteTransform
AlphaBlend [3][256]PL2PaletteTransform
AdditiveBlend [256]PL2PaletteTransform
MultiplicativeBlend [256]PL2PaletteTransform
HueVariations [111]PL2PaletteTransform
RedTones PL2PaletteTransform
GreenTones PL2PaletteTransform
BlueTones PL2PaletteTransform
UnknownVariations [14]PL2PaletteTransform
MaxComponentBlend [256]PL2PaletteTransform
DarkendColorShift PL2PaletteTransform
LightLevelVariations [32]PL2PaletteTransform
InvColorVariations [16]PL2PaletteTransform
SelectedUintShift PL2PaletteTransform
AlphaBlend [3][256]PL2PaletteTransform
AdditiveBlend [256]PL2PaletteTransform
MultiplicativeBlend [256]PL2PaletteTransform
HueVariations [111]PL2PaletteTransform
RedTones PL2PaletteTransform
GreenTones PL2PaletteTransform
BlueTones PL2PaletteTransform
UnknownVariations [14]PL2PaletteTransform
MaxComponentBlend [256]PL2PaletteTransform
DarkendColorShift PL2PaletteTransform
TextColors [13]PL2Color24Bits
TextColorShifts [13]PL2PaletteTransform
TextColors [13]PL2Color24Bits
TextColorShifts [13]PL2PaletteTransform
}
type PL2Color struct {
R uint8
G uint8
B uint8
_ uint8
R uint8
G uint8
B uint8
_ uint8
}
type PL2Color24Bits struct {
R uint8
G uint8
B uint8
R uint8
G uint8
B uint8
}
type PL2Palette struct {
Colors [256]PL2Color
Colors [256]PL2Color
}
type PL2PaletteTransform struct {
Indices [256]uint8
Indices [256]uint8
}
// uses restruct to read the binary dc6 data into structs
@ -56,7 +56,7 @@ func LoadPL2(data []byte) (*PL2File, error) {
err := restruct.Unpack(data, binary.LittleEndian, &result)
if err != nil {
return nil, err
return nil, err
}
return result, nil

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@ -105,7 +105,7 @@ func SplitIntoLinesWithMaxWidth(fullSentence string, maxChars int) []string {
totalLength := 0
words := strings.Split(fullSentence, " ")
if len(words[0]) > maxChars {
// mostly happend within CJK characters (no whitespace)
// mostly happened within CJK characters (no whitespace)
return splitCjkIntoChunks(fullSentence, maxChars)
}
for _, word := range words {

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@ -14,12 +14,12 @@ var (
)
type assetManager struct {
archiveManager *archiveManager
fileManager *fileManager
paletteManager *paletteManager
paletteTransformManager *paletteTransformManager
animationManager *animationManager
fontManager *fontManager
archiveManager *archiveManager
fileManager *fileManager
paletteManager *paletteManager
paletteTransformManager *paletteTransformManager
animationManager *animationManager
fontManager *fontManager
}
func loadDC6(dc6Path string) (*d2dc6.DC6File, error) {

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@ -7,9 +7,9 @@ import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2dat"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2mpq"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2pl2"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2term"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2pl2"
)
var singleton *assetManager
@ -18,13 +18,13 @@ func Initialize() error {
verifyNotInit()
var (
config = d2config.Get()
archiveManager = createArchiveManager(config)
fileManager = createFileManager(config, archiveManager)
paletteManager = createPaletteManager()
paletteTransformManager = createPaletteTransformManager()
animationManager = createAnimationManager()
fontManager = createFontManager()
config = d2config.Get()
archiveManager = createArchiveManager(config)
fileManager = createFileManager(config, archiveManager)
paletteManager = createPaletteManager()
paletteTransformManager = createPaletteTransformManager()
animationManager = createAnimationManager()
fontManager = createFontManager()
)
singleton = &assetManager{

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@ -22,7 +22,7 @@ func (pm *paletteTransformManager) loadPaletteTransform(path string) (*d2pl2.PL2
return pl2.(*d2pl2.PL2File), nil
}
data, err := LoadFile(path);
data, err := LoadFile(path)
if err != nil {
return nil, err
}

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@ -1,10 +1,11 @@
package d2map
import (
"github.com/beefsack/go-astar"
"math"
"strings"
"github.com/beefsack/go-astar"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2audio"

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@ -10,9 +10,9 @@ import (
type Hero struct {
*AnimatedComposite
Equipment d2inventory.CharacterEquipment
mode d2enum.AnimationMode
direction int
Equipment d2inventory.CharacterEquipment
mode d2enum.AnimationMode
direction int
}
func CreateHero(x, y int, direction int, heroType d2enum.Hero, equipment d2inventory.CharacterEquipment) *Hero {

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@ -2,10 +2,11 @@ package d2map
import (
"fmt"
"math"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
"math"
)
type Missile struct {

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@ -1,11 +1,12 @@
package d2map
import (
"math/rand"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"math/rand"
)
type NPC struct {

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@ -1,9 +1,10 @@
package d2map
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common"
"math"
"sort"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
)
type MapEntitiesSearcher interface {

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@ -1,10 +1,11 @@
package d2map
import (
"testing"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2render"
"github.com/stretchr/testify/assert"
"testing"
)
type mockEntity struct {

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@ -1,6 +1,6 @@
package d2render
// Filter represents the type of texture filter to be used when an image is maginified or minified.
// Filter represents the type of texture filter to be used when an image is magnified or minified.
type Filter int
const (

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@ -42,7 +42,7 @@ const (
// ButtonLayout defines the type of buttons
type ButtonLayout struct {
XSegments int //1
XSegments int // 1
YSegments int // 1
ResourceName string // Font Name
PaletteName string // PaletteType

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@ -1,8 +1,9 @@
package d2player
import (
"github.com/stretchr/testify/assert"
"testing"
"github.com/stretchr/testify/assert"
)
type TestItem struct {