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* Prevent player movement and casting if current spell cast is not finished yet * Properly format the fields of Player struct Co-authored-by: Presiyan Ivanov <presiyan-ivanov@users.noreply.github.com> |
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d2clientconnectiontype | ||
d2localclient | ||
d2remoteclient | ||
doc.go | ||
game_client.go | ||
server_connection.go |