OpenDiablo2/d2core/d2asset/font_manager.go

88 lines
1.8 KiB
Go

package d2asset
import (
"encoding/binary"
"errors"
"fmt"
"image/color"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
)
const (
fontBudget = 64
)
// Static checks to confirm struct conforms to interface
var _ d2interface.FontManager = &fontManager{}
var _ d2interface.Cacher = &fontManager{}
type fontManager struct {
*AssetManager
cache d2interface.Cache
}
// LoadFont loads a font from the archives managed by the ArchiveManager
func (fm *fontManager) LoadFont(tablePath, spritePath, palettePath string) (d2interface.Font,
error) {
cachePath := fmt.Sprintf("%s;%s;%s", tablePath, spritePath, palettePath)
if font, found := fm.cache.Retrieve(cachePath); found {
return font.(d2interface.Font), nil
}
sheet, err := fm.LoadAnimation(spritePath, palettePath)
if err != nil {
return nil, err
}
data, err := fm.LoadFile(tablePath)
if err != nil {
return nil, err
}
if string(data[:5]) != "Woo!\x01" {
return nil, errors.New("invalid font table format")
}
_, maxCharHeight := sheet.GetFrameBounds()
glyphs := make(map[rune]fontGlyph)
for i := 12; i < len(data); i += 14 {
code := rune(binary.LittleEndian.Uint16(data[i : i+2]))
var glyph fontGlyph
glyph.frame = int(binary.LittleEndian.Uint16(data[i+8 : i+10]))
glyph.width = int(data[i+3])
glyph.height = maxCharHeight
glyphs[code] = glyph
}
font := &Font{
sheet: sheet,
glyphs: glyphs,
color: color.White,
}
if err != nil {
return nil, err
}
if err := fm.cache.Insert(cachePath, font, 1); err != nil {
return nil, err
}
return font, nil
}
// ClearCache clears the font cache
func (fm *fontManager) ClearCache() {
fm.cache.Clear()
}
// GetCache returns the font managers cache
func (fm *fontManager) GetCache() d2interface.Cache {
return fm.cache
}