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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-25 16:45:23 +00:00
OpenDiablo2/d2core/d2map
Ziemas 0b7a433ed2
Fix up subtile flag stuff (#288)
* Switch to a 2d array for looking up subtile flags

Also fix up the walkableArea generation

* Check correct tiletype for walls

And fix the subtile tooltip text.
2020-02-02 17:56:58 -05:00
..
animated_entity.go Added pathfinding and (buggy) collision data. (#285) 2020-02-02 12:46:19 -05:00
camera.go Moving files around to make more sense (#279) 2020-02-01 18:55:56 -05:00
engine.go Add commands for vsync, fullscreen; move timescale implementation (#286) 2020-02-02 14:04:37 -05:00
hero.go Added pathfinding and (buggy) collision data. (#285) 2020-02-02 12:46:19 -05:00
npc.go Move rendering stuff out of d2common into d2render (#281) 2020-02-01 20:39:28 -05:00
region.go Fix up subtile flag stuff (#288) 2020-02-02 17:56:58 -05:00
viewport.go Moving files around to make more sense (#279) 2020-02-01 18:55:56 -05:00