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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-20 22:25:24 +00:00
OpenDiablo2/d2game/d2gamescreen
lord 6a8b9aada1
Minor edits: debug entity frame bounds, debug spawnmon command (#666)
* adding debug printing boxes for entity bounds

* minor edits

- adding `spawnmon` command. currently does not have a netpacket, just for debug
- adding `GetSize` method to map entities for getting frame bounds (for debug printing)

* bug fix
2020-08-01 19:03:09 -04:00
..
blizzard_intro.go removed most lint errors in d2gamescreen, except for map_engine_testing.go (#603) 2020-07-18 09:54:10 -04:00
character_select.go D2item hover highlight + name (#656) 2020-07-31 17:55:11 -04:00
credits.go removed most lint errors in d2gamescreen, except for map_engine_testing.go (#603) 2020-07-18 09:54:10 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
escape_menu.go Sound engine and sound environments (#652) 2020-07-30 16:17:26 -04:00
game.go Minor edits: debug entity frame bounds, debug spawnmon command (#666) 2020-08-01 19:03:09 -04:00
gui_testing.go removed most lint errors in d2gamescreen, except for map_engine_testing.go (#603) 2020-07-18 09:54:10 -04:00
main_menu.go Unlocked map update frame rate (#632) 2020-07-27 15:00:50 -04:00
map_engine_testing.go Updated music logic (#629) 2020-07-26 15:17:00 -04:00
navigate.go removed most lint errors in d2gamescreen, except for map_engine_testing.go (#603) 2020-07-18 09:54:10 -04:00
select_hero_class.go Sound engine and sound environments (#652) 2020-07-30 16:17:26 -04:00