OpenDiablo2/d2asset/palette_manager.go

29 lines
640 B
Go

package d2asset
import (
"github.com/OpenDiablo2/OpenDiablo2/d2data/d2datadict"
)
type paletteManager struct {
cache *cache
}
func createPaletteManager() *paletteManager {
return &paletteManager{createCache(PaletteBudget)}
}
func (pm *paletteManager) loadPalette(palettePath string) (*d2datadict.PaletteRec, error) {
if palette, found := pm.cache.retrieve(palettePath); found {
return palette.(*d2datadict.PaletteRec), nil
}
paletteData, err := LoadFile(palettePath)
if err != nil {
return nil, err
}
palette := d2datadict.CreatePalette("", paletteData)
pm.cache.insert(palettePath, &palette, 1)
return &palette, nil
}