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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-26 00:55:23 +00:00
OpenDiablo2/d2networking/d2netpacket/d2netpackettype/message_type.go
Stephen Horan 336c6719ee
Connection manager for cleaning up connections (#404)
* Connection manager implementation to disconnect timed out users.

* Connection manager implementation to disconnect timed out users.
2020-06-22 20:31:42 -04:00

20 lines
1.1 KiB
Go

package d2netpackettype
type NetPacketType uint32
// Warning: Do NOT re-arrange the order of these packet values unless you want to
// break compatibility between clients of slightly different versions.
// Also note that the packet id is a byte, so if we use more than 256
// of these then we are doing something very wrong.
const (
UpdateServerInfo NetPacketType = iota
GenerateMap // Sent by the server to generate a map
AddPlayer // Server sends to the client to add a player
MovePlayer // Sent to the client or server to indicate player movement
PlayerConnectionRequest // Client sends to server to request a connection
PlayerDisconnectionNotification // Client notifies the server that it is disconnecting
Ping // Ping message type
Pong // Pong message type
ServerClosed // Local host has closed the server
)