OpenDiablo2/d2networking
Ziemas 02605227c3
Various map entity reworks (#439)
* Use integer directions for rotating map entities

* Manage composite directly in npc

* Player manages its own composite

* Split up animation mode types

Players, monsters, objects all have their own types

* Clean up AnimatedEntity

* Rename AnimatedEntity -> Object

* Keep the object txt record on hand in Object
2020-06-24 13:49:13 -04:00
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d2client Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
d2netpacket Connection manager for cleaning up connections (#404) 2020-06-22 20:31:42 -04:00
d2server Connection manager for cleaning up connections (#404) 2020-06-22 20:31:42 -04:00
client_listener.go Initial work to separate client and server logic (#330) 2020-06-13 18:32:09 -04:00