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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-30 02:55:23 +00:00
OpenDiablo2/d2core/d2asset
Ziemas 11f743aa42
Get and use draw order and animation speed for objects (#473)
* String2enum ObjectAnimationMode

* Render objects at their assigned layer

Gets the orderflag from the object record and assign it to the mapentity
so the renderer can get at it.

This adds another render pass that loops through the objects.

* Get object animation speed from their txt entry
2020-06-27 14:30:23 -04:00
..
animation_manager.go Remove global palettes; everything goes through d2asset now (#322) 2020-02-26 22:46:47 -05:00
animation.go File format cleanup (#320) 2020-02-26 08:39:38 -05:00
archive_manager.go Fixed map stamp offset issue (#403) 2020-06-22 19:33:12 -04:00
asset_manager.go all: use goimports to format code and fix two minor typos in comments (#326) 2020-04-11 14:56:47 -04:00
composite.go Get and use draw order and animation speed for objects (#473) 2020-06-27 14:30:23 -04:00
d2asset.go Added audio streaming capabilities (#471) 2020-06-27 02:49:27 -04:00
file_manager.go Added audio streaming capabilities (#471) 2020-06-27 02:49:27 -04:00
font_manager.go Work in progress on GUI (#304) 2020-02-17 22:11:52 -05:00
font.go Continued work on GUI (#316) 2020-02-24 22:35:21 -05:00
palette_manager.go File format cleanup (#320) 2020-02-26 08:39:38 -05:00
palette_transform_manager.go all: use goimports to format code and fix two minor typos in comments (#326) 2020-04-11 14:56:47 -04:00