1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-17 18:06:03 -05:00
OpenDiablo2/d2common/d2fileformats/d2dt1
gravestench 6f8b43f8d6
Various lint error fixes and suppressions (#846)
* suppressing the magic number lint errors in mapgen, it will get a heavy refactor soon, hopefully...

* adding string token constants for SkillClass

* adding panic on error to left/right skill select render

* fixed cuddle lint error

* fixed unnecessary conversion, unused func param lint errors in dcc_animation.go

* adding comment for skill class tokens

* fixed typo in comment

* removed unused parameter in dcc/dc6 animations

* supress warning about Object.setMode always being passed direction value of 0

* fixed all invalid golint directives

* fixed a couple gocritic lint errors
2020-10-26 02:04:50 -07:00
..
block.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
dt1.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
gfx_decode.go remove lint errors from dt1 package (#682) 2020-08-04 22:23:41 -04:00
material.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
subtile_test.go Fixed lint issues (#484) 2020-06-28 22:32:34 -04:00
subtile.go Various lint error fixes and suppressions (#846) 2020-10-26 02:04:50 -07:00
tile.go Simple LOS pathfinding without walkmesh (#610) 2020-07-21 08:50:45 -04:00