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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-15 20:15:24 +00:00
OpenDiablo2/d2core/d2ui
juander-ux 12821147ce
Ui panel refactor part 2 (#921)
* d2ui/skilltree: Don't render availSPLabel

this is handled by the ui_manager now.

* d2ui/custom_widget: Allow them to be cached into static images

* d2player/hero_stats_panel: Remove render() function from game_controls

all ui elements are now grouped into a WidgetGroup, thus rendering is
done by the ui manager.

* d2player/hero_stats_panel: Remove unnecessary widgets from struct

we don't need to store them in the HeroStatsPanel struct anymore as they
are completly handled by the uiManager.

* d2ui/widget_group: Remove priority member

this is already defined by the BaseWidget.

* d2ui/widget: Move uiManager.contains() to the baseWidgets

this method makes more sense on a widget anyways.

* d2ui/widget: Add methods to handle widget hovering

* d2ui/custom_widget: Require define width/height

since the custom render() method can do whatever, we need the user to specify
the width/height such that GetSize() calls are meaningful.

* d2ui/widget: Allow widgets to return the uiManager

* d2player/HUD: Refactor health/mana globe into its own widget

* d2player/hud: Refactor load()

seperate each type of loading into its own method.

* d2player/HUD: Move stamina/exp bar into widgets

* d2player/HUD: Refactor left/right skills into widget

* d2ui/custom_widget: cached custom widgets should use widget.x/y

since we render to an image, we use widget.x/y to position the cached
image.

* d2player/HUD: User cached custom widget for all static images
2020-11-13 12:08:43 -08:00
..
button.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
checkbox.go d2ui/drawable: Refactor render() method to not return error 2020-11-11 14:55:59 +01:00
color_tokens.go d2ui refactor (#699) 2020-08-06 10:30:23 -04:00
custom_widget.go Ui panel refactor part 2 (#921) 2020-11-13 12:08:43 -08:00
d2ui.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
drawable.go d2ui/drawable: Refactor render() method to not return error 2020-11-11 14:55:59 +01:00
frame.go Revert "d2ui/sprite: Refactor Render() to RenderNoError()" 2020-11-11 15:05:04 +01:00
label.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
scrollbar.go d2ui/drawable: Refactor render() method to not return error 2020-11-11 14:55:59 +01:00
sprite.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
textbox.go Revert "d2ui/label: Refactor Render() to RenderNoError()" 2020-11-11 15:01:36 +01:00
tooltip.go Key binding menu (#918) 2020-11-13 12:03:30 -08:00
ui_manager.go Ui panel refactor part 2 (#921) 2020-11-13 12:08:43 -08:00
widget_group.go Ui panel refactor part 2 (#921) 2020-11-13 12:08:43 -08:00
widget.go Ui panel refactor part 2 (#921) 2020-11-13 12:08:43 -08:00