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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-25 00:25:23 +00:00
OpenDiablo2/d2core/d2map/d2mapentity
Ziemas e2e8a303c2
Use our own DrawEffects enum for draw effects (#564)
* Add PushEffect, handle effects in renderer

* Set effects instead of blend

* Stop using PushCompositeMode, use PushEffect

* Remove remaining composite mode things
2020-07-08 21:57:35 -04:00
..
animated_entity.go Animation manager abstraction (#544) 2020-07-05 13:01:44 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
map_entity.go New package d2object, first object initFun (#537) 2020-07-04 00:48:31 -04:00
missile.go Use our own DrawEffects enum for draw effects (#564) 2020-07-08 21:57:35 -04:00
npc.go Clean up monstats2 (#555) 2020-07-07 15:04:18 -04:00
player.go Composite work (#536) 2020-07-03 22:52:50 -04:00