OpenDiablo2/d2common/d2data/d2datadict/object_types.go

42 lines
1.1 KiB
Go

package d2datadict
import (
"log"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2datautils"
)
// ObjectTypeRecord is a representation of a row from objtype.txt
type ObjectTypeRecord struct {
Name string
Token string
}
// ObjectTypes contains the name and token for objects
//nolint:gochecknoglobals // Currently global by design, only written once
var ObjectTypes []ObjectTypeRecord
// LoadObjectTypes loads ObjectTypeRecords from objtype.txt
func LoadObjectTypes(objectTypeData []byte) {
streamReader := d2datautils.CreateStreamReader(objectTypeData)
count := streamReader.GetInt32()
ObjectTypes = make([]ObjectTypeRecord, count)
const (
nameSize = 32
tokenSize = 20
)
for i := range ObjectTypes {
nameBytes := streamReader.ReadBytes(nameSize)
tokenBytes := streamReader.ReadBytes(tokenSize)
ObjectTypes[i] = ObjectTypeRecord{
Name: strings.TrimSpace(strings.ReplaceAll(string(nameBytes), string(byte(0)), "")),
Token: strings.TrimSpace(strings.ReplaceAll(string(tokenBytes), string(byte(0)), "")),
}
}
log.Printf("Loaded %d object types", len(ObjectTypes))
}