OpenDiablo2/d2core/d2records/sound_environment_record.go

33 lines
762 B
Go

package d2records
// SoundEnvironments contains the SoundEnviron records
type SoundEnvironments map[int]*SoundEnvironRecord
// SoundEnvironRecord describes the different sound environments. Not listed on Phrozen Keep.
type SoundEnvironRecord struct {
Handle string
Index int
Song int
DayAmbience int
NightAmbience int
DayEvent int
NightEvent int
EventDelay int
Indoors int
Material1 int
Material2 int
EAXEnviron int
EAXEnvSize int
EAXEnvDiff int
EAXRoomVol int
EAXRoomHF int
EAXDecayTime int
EAXDecayHF int
EAXReflect int
EAXReflectDelay int
EAXReverb int
EAXRevDelay int
EAXRoomRoll int
EAXAirAbsorb int
}