OpenDiablo2/d2common/d2enum/monster_alignment_type.go

18 lines
507 B
Go

package d2enum
// MonsterAlignmentType determines the hostility of the monster towards players
type MonsterAlignmentType int
const (
// MonsterEnemy flag will make monsters hostile towards players
MonsterEnemy MonsterAlignmentType = iota
// MonsterFriend will make monsters friendly towards players
// this is likely used by NPC's and summons
MonsterFriend
// MonsterNeutral will make monsters not care about players or monsters
// this flag is used for `critter` type monsters
MonsterNeutral
)