package d2enum // MonsterAlignmentType determines the hostility of the monster towards players type MonsterAlignmentType int const ( // MonsterEnemy flag will make monsters hostile towards players MonsterEnemy MonsterAlignmentType = iota // MonsterFriend will make monsters friendly towards players // this is likely used by NPC's and summons MonsterFriend // MonsterNeutral will make monsters not care about players or monsters // this flag is used for `critter` type monsters MonsterNeutral )