M. Sz
6866a03f34
hotfix: ds1: method setupLayerTypes is now exported
2021-02-16 13:06:12 +01:00
M. Sz
0dd9ae6783
ds1 encoder: fixed build error
2021-02-15 15:07:33 +01:00
M. Sz
8a4c138835
ds1 encoder: layerStreamTypes and npcIndexes are now exported
2021-02-15 15:01:14 +01:00
M. Sz
bbeb4b48e2
hotfix: rename hidden -> HiddenBytes in wall_record.go and floor_shadow_record.go
2021-02-15 08:34:12 +01:00
gravestench
d268a987f3
Merge branch 'master' into data-encoder-dat
2021-02-10 12:05:10 -08:00
gravestench
0c5a3ae54c
Merge branch 'master' into data-encoding2
2021-02-10 11:52:00 -08:00
gucio321
004787597e
Merge branch 'master' into data-encoder-dt1
2021-02-10 19:43:32 +01:00
gucio321
6c230f66d7
d2dat encoder: removed typo in comment
2021-02-10 13:03:59 +01:00
M. Sz
7d0eeb0fd3
hotfix: d2cof encoder: changed way of pushing weapon class
2021-02-10 12:59:07 +01:00
M. Sz
1010353071
hotfix: d2cof encoder: removed magic number (len of weapon class)
2021-02-10 12:35:35 +01:00
M. Sz
8a15c0b074
hotfix: cof encoder: coding weapon class
2021-02-10 08:33:29 +01:00
M. Sz
622e54dfce
dc6 refactor: lintfix
2021-02-08 18:50:58 +01:00
M. Sz
6d098de778
d2dc6 refactor + unit test for it
2021-02-08 18:50:58 +01:00
gucio321
b74bc3d0b6
Merge branch 'master' into data-encoder-dat
2021-02-08 18:43:58 +01:00
gucio321
98c38b0dbf
Merge branch 'master' into data-encoder-dt1
2021-02-08 18:40:27 +01:00
Tim Sarbin
a85a7a18c1
Merge branch 'master' into master
2021-02-08 12:37:46 -05:00
M. Sz
a76ce059e8
dat decoder: fixed lints
2021-02-08 10:03:34 +01:00
M. Sz
b6cb6f88a6
data encoder: d2dat
2021-02-08 09:49:43 +01:00
M. Sz
20f0d8a3d5
removed some of nolint:govet
2021-02-06 19:10:15 +01:00
M. Sz
215ac8cfc5
ds1: splited loading function
2021-02-06 18:58:15 +01:00
M. Sz
32570d6ae5
replaced nolint:gomnd directives with "magic numbers'" names
2021-02-06 18:28:01 +01:00
gucio321
ac8794015e
Merge branch 'master' into data-encoder-dt1
2021-02-06 17:30:10 +01:00
gravestench
248eaf9d79
Minor refactor of d2cof
...
* Changed `Load` to `Unmarshal`
* made `Marshal` and `Unmarshal` into methods of `COF`
* added `New` function which creates a new, empty COF instance
* added helper functions `Marshal` and `Unmarshal`
* Changed `StreamReader.ReadBytes` to account for edge case of reading 0
bytes (this was returning an error when it should not have)
* added really simple unit tests for COF
2021-02-05 14:43:42 -08:00
M. Sz
b3a754a4a6
ds1 encoder: Marshal method was splited to avoid nolint directive
2021-02-05 15:05:11 +01:00
M. Sz
9227de3418
d2ds1 encoder: fixed lint errors
2021-02-05 14:54:35 +01:00
M. Sz
5702d96cac
ds1 encoder: fixed bug, when decoded and encoded back data wasn't the same = records' encoding methods was rewritten to use streamWriter.Pushbit
2021-02-05 14:45:22 +01:00
M. Sz
3dafb3ebcd
dt1 encoder: moved record encoders and decoders to appropriate files
2021-02-05 14:07:51 +01:00
M. Sz
9f56574066
data encoder: ds1
2021-02-05 12:52:51 +01:00
gucio321
1b8da9ec8e
Merge branch 'master' into data-encoding2
2021-02-03 16:28:10 +01:00
Tim Sarbin
ffe4e68108
Merge branch 'master' into data-encoder-dt1
2021-02-03 09:57:46 -05:00
M. Sz
9f9c882653
data encoder: dt1
2021-02-02 19:25:27 +01:00
gucio321
73ca325a6b
Merge branch 'master' into data-converting
2021-02-02 17:01:05 +01:00
gucio321
5aded8de66
Merge branch 'master' into data-encoding2
2021-02-02 17:00:19 +01:00
M. Sz
909a0a9939
lintfix: gomnd
2021-02-02 12:02:11 +01:00
M. Sz
5a0571763e
data encoding: tbl
2021-02-02 10:08:32 +01:00
M. Sz
84c87b2eb8
data encoding: DC6
2021-02-01 12:57:02 +01:00
M. Sz
7781b2cd6b
removed PushByte method from StreamWriter
2021-02-01 11:20:44 +01:00
M. Sz
0fec9473ed
rename: PushBytes(b []byte) -> PushBytes(b ...byte)
2021-02-01 11:15:42 +01:00
M. Sz
0f32ad5d62
data encoder: COF remade Cof encoder to use stream writter
2021-01-31 19:14:18 +01:00
gucio321
c5eb602de0
Update cof.go
2021-01-31 12:11:54 +01:00
gucio321
d0288e309f
removed WIP code
2021-01-30 18:31:44 +01:00
M. Sz
157f110105
data encoding: added COF encoder
2021-01-30 18:23:00 +01:00
gravestench
87d531814d
d2datautil.StreamReader refactor
...
*`StreamReader.Read` methods now return errors
The other edits in this commit are related to cleaning up lint errors
caused by the changes to StreamReader
2021-01-12 10:26:27 -08:00
gravestench
2c0f3d9cd9
d2tbl.LoadTextDictionary now returns an error
2021-01-11 01:12:46 -08:00
Tim Sarbin
c99810ad0e
Fixed various bugs, crashes, and slowdowns.
2021-01-10 02:44:42 -05:00
Intyre
db83814527
d2mpq refactored ( #1020 )
...
* d2mpq refactor
* d2mpq refactor last standing lint error
* d2mpq refactor: less linter noise
* d2mpq refactor: more linter issues
2021-01-08 12:46:11 -08:00
gravestench
af1f0a0eda
removed string table singleton from d2common/d2fileformats/d2tbl/ ( #900 )
2020-11-03 11:10:11 -08:00
Gürkan Kaymak
ec9c0c3d95
fixes #767 , implemented deepCopy for the dcc_animation and dc6_animation ( #852 )
2020-10-26 09:13:08 -04:00
gravestench
aa9f6be411
Lint cleanup gocyclo ( #847 )
...
* d2player/inventory.go: fixed gocyclo error, broke up render method to smaller methods
* d2client/game_client.go: suppressing gocyclo error for OnPacketReceived, doesnt make sense to split
* d2remoteclient/remote_client_connection.go: suppressing gocyclo error for decodeToPacket, doesnt make sense to split
* d2dcc/dcc_direction.go: suppressing gocyclo error in generateFrames
2020-10-26 02:24:04 -07:00
gravestench
6f8b43f8d6
Various lint error fixes and suppressions ( #846 )
...
* suppressing the magic number lint errors in mapgen, it will get a heavy refactor soon, hopefully...
* adding string token constants for SkillClass
* adding panic on error to left/right skill select render
* fixed cuddle lint error
* fixed unnecessary conversion, unused func param lint errors in dcc_animation.go
* adding comment for skill class tokens
* fixed typo in comment
* removed unused parameter in dcc/dc6 animations
* supress warning about Object.setMode always being passed direction value of 0
* fixed all invalid golint directives
* fixed a couple gocritic lint errors
2020-10-26 02:04:50 -07:00