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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-04 17:27:16 -05:00
Commit Graph

16 Commits

Author SHA1 Message Date
Tim Sarbin
e5c9af0367 Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
Tim Sarbin
5c7bba87d1 Refactored map generation logic 2018-11-27 23:09:10 -05:00
Tim Sarbin
1b2c7bc526 Fixed map rendering bug with randomized tiles. 2018-11-27 21:20:48 -05:00
Tim Sarbin
22f75b7e39 Added hardware mouse support with scailing 2018-11-27 20:02:18 -05:00
Tim Sarbin
d9582492a3 More cleanup 2018-11-26 19:07:46 -05:00
Tim Sarbin
04f1238f2c Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
Tim Sarbin
ea5c8bd787 Rendering refactor 2018-11-25 14:15:13 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
0803e5c223 Rendering optimizations 2018-11-24 23:49:56 -05:00
Tim Sarbin
ecc6eb2138 Added start of cell renderer. Still trying to fix map load issue 2018-11-24 10:54:02 -05:00
Tim Sarbin
b0869cc7d9 Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
Tim Sarbin
9749fc7b75 Finished button logic. Added github and quit buttons. 2018-11-22 18:46:24 -05:00
Tim Sarbin
3d98be98fe Added font rendering and label support 2018-11-22 16:22:39 -05:00
Tim Sarbin
78190b12d6 Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
Tim Sarbin
68d942ab4a More rendering fixes. offsets make sense now. 2018-11-22 12:35:21 -05:00
Tim Sarbin
4d124ad959 Initial commit 2018-11-22 00:18:42 -05:00