Tim Sarbin
|
3500a07b45
|
Map engine now fully supports multi-map rendering.
|
2018-11-28 21:20:01 -05:00 |
|
Tim Sarbin
|
8e603f987e
|
Added support for multiple maps. And cached the caches.
|
2018-11-28 19:28:41 -05:00 |
|
Tim Sarbin
|
5c7bba87d1
|
Refactored map generation logic
|
2018-11-27 23:09:10 -05:00 |
|
Tim Sarbin
|
1b2c7bc526
|
Fixed map rendering bug with randomized tiles.
|
2018-11-27 21:20:48 -05:00 |
|
Tim Sarbin
|
dbb1a2316a
|
Started seperating more map rendering logic. More to come.
|
2018-11-27 00:56:54 -05:00 |
|
Tim Sarbin
|
bc09bd72d3
|
Fixed render priority issue
|
2018-11-25 18:52:35 -05:00 |
|
Tim Sarbin
|
04f1238f2c
|
Added map caching. Improved map rendering a little bit.
|
2018-11-25 18:37:53 -05:00 |
|
Tim Sarbin
|
256ccbc7c2
|
Set a more interesting test map. disabled wall rendering
|
2018-11-25 14:21:20 -05:00 |
|
Tim Sarbin
|
ea5c8bd787
|
Rendering refactor
|
2018-11-25 14:15:13 -05:00 |
|
Tim Sarbin
|
6e7dccfe5d
|
Switched to software rendering.
|
2018-11-25 10:03:30 -05:00 |
|
Tim Sarbin
|
8c4646d57a
|
More rendering optimizations
|
2018-11-25 09:42:39 -05:00 |
|
Tim Sarbin
|
3e1c52449b
|
Fixed map loading to work with any valid map id!
|
2018-11-25 01:51:21 -05:00 |
|
Tim Sarbin
|
0803e5c223
|
Rendering optimizations
|
2018-11-24 23:49:56 -05:00 |
|
Tim Sarbin
|
3a0cbe4b8e
|
Added initial pieces of the map engine.
|
2018-11-24 22:34:16 -05:00 |
|