M. Sz
287fb2bf4d
hotfix: lintfix
2021-02-28 14:14:47 +01:00
M. Sz
de1c0ebe5d
hotfix: string table: fixed bug, when sometimes encoded end decoded table wasn't the same
2021-02-28 12:25:08 +01:00
M. Sz
90f13724cf
animation data: methods for editing
2021-02-27 17:08:24 +01:00
gravestench
fa4276156c
Merge pull request #1078 from gucio321/anim-data-encoder
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animation data engine + encoder
2021-02-26 12:09:08 -08:00
gucio321
ab14168f50
Merge branch 'master' into anim-data-encoder
2021-02-26 21:04:14 +01:00
gravestench
a96170561f
Merge pull request #1075 from gucio321/data-encoding2
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general refactor of text dictionary encoder
2021-02-26 11:58:34 -08:00
gucio321
6d88c9eacc
Merge branch 'master' into data-encoding2
2021-02-26 20:56:06 +01:00
gravestench
23e93886d8
Merge pull request #1076 from gucio321/data-encoder-dat
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pl2 encoder + test
2021-02-26 11:27:03 -08:00
gravestench
1ffafcb769
Merge branch 'master' into data-encoder-dat
2021-02-26 11:26:38 -08:00
gravestench
50f309dee1
Merge pull request #1074 from gucio321/hotfix
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minor cof refactor
2021-02-26 11:24:53 -08:00
gravestench
bbd88cef78
Merge branch 'master' into hotfix
2021-02-26 11:23:59 -08:00
gravestench
203b4fd986
Merge pull request #1077 from gucio321/hotfix2
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go.mod: dependencies upgrade + circleci: golang version update
2021-02-26 11:23:42 -08:00
M. Sz
62c58468e9
anim data: lintfix
2021-02-26 15:11:56 +01:00
M. Sz
25ea801cd4
Revert "circleci: golang version update"
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This reverts commit 1125a7dd45
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2021-02-26 15:01:19 +01:00
M. Sz
ad192254a3
Revert "go.mod: dependencies upgrade"
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This reverts commit 3f2e5d34d7
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2021-02-26 15:00:56 +01:00
M. Sz
e039c8ee70
anim data encoder + unit test for encoding
2021-02-26 14:57:55 +01:00
M. Sz
00e26fb862
animdata: the game now uses animation data manager from d2fileformats/d2animdata (instead of d2data/animation_data.go)
2021-02-26 11:56:49 +01:00
M. Sz
1125a7dd45
circleci: golang version update
2021-02-26 10:57:43 +01:00
M. Sz
3f2e5d34d7
go.mod: dependencies upgrade
2021-02-26 10:56:21 +01:00
M. Sz
b5fa6e77eb
cof: buildfix
2021-02-25 20:25:39 +01:00
M. Sz
15d30ffcce
cof: rename SpeedToFPS -> FPS
2021-02-25 20:21:44 +01:00
M. Sz
976d78e595
pl2: lintfix
2021-02-25 19:26:01 +01:00
M. Sz
d61d829b98
pl2 encoder + test
2021-02-25 19:19:56 +01:00
M. Sz
c933e4b891
fixed build error & tbl: removed version check (because of error screen; we don't need to check version)
2021-02-25 14:11:19 +01:00
M. Sz
8d5cf7a26b
tbl: replaced lolstring with teststring in tests
2021-02-25 13:09:38 +01:00
M. Sz
3b8cdffe15
tbl: lintfix
2021-02-25 12:08:02 +01:00
M. Sz
e163c40107
tbl: completed error mesages
2021-02-25 12:06:37 +01:00
M. Sz
91b3290322
tbl: completed test
2021-02-25 12:03:00 +01:00
M. Sz
522f749cfc
tbl: encoder
2021-02-25 11:58:32 +01:00
M. Sz
2859eae91c
Revert "data encoding: tbl"
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This reverts commit 5a0571763e
.
2021-02-25 10:02:10 +01:00
M. Sz
78404ed56c
cof: added Duration method
2021-02-25 09:33:47 +01:00
M. Sz
e7c5efe8e4
cof: added SpeedToFPS method
2021-02-25 09:30:59 +01:00
M. Sz
b4cd34e351
cof: splited long Marshal method to avoid nolint:funlen
2021-02-25 09:28:11 +01:00
gucio321
4e7ec3e843
Ds1 refactor: removed npcIndexes field+fixed SetNumberOfWalls bug ( #7 )
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* ds1 refactor: removed npcIndexes field
it was unnecessary, because described a number of objects with paths to use in encoder, but we can calculate manually
* ds1 refactor: fixed set number of (layers) bug
* ds1 refactor: SetNumberOf...Layers now returns error if incorrect number given
* ds1 refactor: lintfix
* ds1 refactor: rename: setupStreamLayerTypes -> GetStreamLayerTypes
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2021-02-23 12:35:06 -08:00
gucio321
5e62b12bc4
Ds1 refactor: test bugs + descriptive errors + SetNumberOfWall/FloorLayers ( #6 )
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* ds1 refactor:
- removed DS1.layerStreamTypes field
- written unit test for setupStreamLayerTypes method
- added more descriptive error messages for LoadDS1 (and submethods)
* ds1 refactor: added some missing error messages
* ds1 refactor: fixed test bugs
* ds1 refactor: removed unnecessary c1. and c2. comments in ds1_test errors
* ds1 refactor: removed fmt from ds1_test
* ds1 refactor: fixed bug with SetTiles test + lintfix
* ds1 refactor: SetNumberOfWalls
* ds1 refactor: SetTile(s) now changes walls/floors length if neccesary
* ds1 refactor: removed unnecessary debugging fmt
* ds1 refactor: added substitution layer and object with paths to example data
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2021-02-22 12:18:35 -08:00
gucio321
46d2bc6559
Ds1 refactor: some test improvement ( #5 )
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* ds1 refactor: floor_shadow.go: methods Encode, Decode an Hidden are methods of floorShadow
* ds1 refactor: test checks, if our methods sets all fields correctly
* ds1 refactor: minor bugfixes
* i don't remember what's this, but i commit it ;-)
* ds1 refactor: reverted some pushed by mistake things
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2021-02-20 11:28:06 -08:00
gravestench
bc4bd7235b
Merge branch 'master' into d2ds1_refactor
2021-02-20 11:23:40 -08:00
Tim Sarbin
d5d93df75c
Merge pull request #1071 from gucio321/hotfix2
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hotfix: removed unnecessary 0 in unknown3 bytes list
2021-02-19 13:20:44 -05:00
M. Sz
a4f12f6ebe
hotfix: removed unnecessary 0 from d2fontglyph.unknown3 bytes list
2021-02-19 14:22:11 +01:00
gravestench
318e4ac7e2
Merge pull request #1070 from gucio321/hotfix2
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hotfix: font format:
2021-02-19 01:11:00 -08:00
M. Sz
7574293624
hotfix: font format:
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- removed magic numbers
- corrected unknown1 bytes count in d2fontglyph.Create
2021-02-19 08:49:04 +01:00
gravestench
30fb02bc10
Merge pull request #1069 from gucio321/hotfix2
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hothotfix: fixed argument order in call to d2fontglyph.Create
2021-02-18 23:18:37 -08:00
M. Sz
a9ccda1873
hothotfix: fixed argument order in call to d2fontglyph.Create
2021-02-19 07:42:25 +01:00
Tim Sarbin
99c7d49510
Merge pull request #1067 from gucio321/hotfix2
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font format: NewFontGlyph method
2021-02-18 15:23:07 -05:00
Tim Sarbin
f7e965f098
Merge branch 'master' into hotfix2
2021-02-18 15:11:05 -05:00
gravestench
2888b5782e
Merge pull request #1068 from se16n/master
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Updated description of project location path on windows
2021-02-18 12:07:47 -08:00
M. Sz
b75f82fc8c
font format: refactor: moved font glyph into new package
2021-02-18 21:05:16 +01:00
se16n
93389d595d
Update description of project location path on windows
2021-02-18 22:40:09 +03:00
M. Sz
aeef2d5c4b
font format: NewFontGlyph method
2021-02-18 20:39:57 +01:00
gravestench
169521e546
DS1.Tile() now calls update if dirty
2021-02-17 10:57:38 -08:00