Commit Graph

25 Commits

Author SHA1 Message Date
Tim Sarbin 236a091997
Merge pull request #1098 from willroberts/windows-path-support
Use filepath instead of path for Windows support
2021-03-24 08:55:20 -04:00
Will Roberts d1c1e8bd26 No forward slashes in filepath.Join to satisfy golangci-lint 2021-03-23 23:30:00 -04:00
Will Roberts b18a70cef9 Updates more instances of path->filepath 2021-03-23 23:18:19 -04:00
Will Roberts 222b916002 Use filepath instead of path for Windows support 2021-03-23 23:08:32 -04:00
Panagiotis Georgiadis f8881ed832
Use the same MpqLoadOrder cross-platform
Fixes #1095
2021-03-24 04:02:47 +01:00
Intyre add41494be Replaced kingping with flag package 2020-12-17 21:26:05 +01:00
Michał Mrówka 5d5e10f229
Remove language option from config file 2020-11-16 12:47:11 +01:00
gravestench 5ac03d6f49
refactored game bootstrap, removed `d2config.Config` singleton (#899)
* Remove d2config.Config singleton

* refactored config file bootstrap
* `d2loader.Loader` adds the config directories during init
* `d2asset.AssetManager` loads the config file during init
* mpq verification logic removed from d2config; this is done by d2loader
* added `errorMessage` to `d2app.App` for setting the error message for the error screen.

* fixed loader test
2020-11-03 07:54:15 -05:00
gravestench d6c9748fef
refactored logging in d2loader, d2record, and d2asset (#898)
* refactored logging in d2config, d2record, and d2asset

* asset manager, record manager, and file loader now utilitize d2util.Logger
* added colored logging to d2util.Logger (excluding windows platforms)
* removed mpq file verification from d2config; d2loader handles this
* record loaders now use the record manager's logger for printing info
* added command line argument for setting log level (`--loglevel 4`, `-l4`, or `-l 4`
* added `LogLevel` parameter to config file
* default log level will show errors, warnings, and info log messages
* specifying log level as an argument overrides setting from config file

* fixed log level tests
2020-11-02 21:23:07 -05:00
Tim Sarbin a9d832b539
Added useful config error panic. Added window title to panic window. (#879) 2020-10-28 21:42:03 -04:00
Intyre db5e844aac
Removed Configuration interface (#560) 2020-07-08 09:16:16 -04:00
dk cf35285b48
abstracted d2config to an interface (still have a singleton, though) (#538) 2020-07-04 00:49:16 -04:00
dk de116e8367
moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
Tim Sarbin 5bfec3ccb0 Removed render singleton. Updated refs. 2020-07-03 14:00:56 -04:00
Tim Sarbin e2572b8745
More linting (#500) 2020-06-30 09:58:53 -04:00
Tim Sarbin 1ca534cc13
Revert "Refactor d2map (#468)" (#469)
This reverts commit fe47e51351.
2020-06-26 17:12:19 -04:00
dk fe47e51351
Refactor d2map (#468)
* WIP refactor of d2map stuff

* more d2map refactor

adding realm init to game client
passing map engine from client and server into realm at init
change `generate map packet` to have act and level index as data

* client explodes, but getting there

* realm now initializes, networking works, but map generators dont currently do anything

* changed the way that level type records are loaded

* fixed funcs for level data lookups

* started implementing level generator, currently crashing

* client no longer exploding

* d2networking refactor

put exports into d2client.go and d2server.go
kept GameClient and GameServer methods into their respective files
made methods for packet handlers instead of the giant switch statements

* bugfix: getting first level id by act

* minor refactor of gamescreen for readability

* towns now generate on server start, create player takes act and level id as args, levels have their own map engine
2020-06-26 16:50:24 -04:00
Tim Sarbin 954670da5f
Fixed linting issues (#438) 2020-06-24 10:13:11 -04:00
Haashi 5e1725dd7d
385/lintissues (#391)
* camera offset for ui panels :

added maprenderer viewport to be aligned left or right

calling alignement on keyPress in game_controls

* check if already aligned

* fix bugs

-forgot to assign alignement
-defaultScreenRect instead of screenRect because of issue mentionned in original comment

* remove config.json and replace go.mod line

* removing duplicate import of d2common

replacing all dh to d2common

* remove useless breaks from switch statement

* better range when value unused + prettying import

* item_affix rewrite

using return values instead of pointer references in arguments

* ebiten deprecated calls

* small fixes
2020-06-22 11:53:44 -04:00
Tim Sarbin 7b38a9d818
Updates (#340) 2020-06-19 02:19:27 -04:00
Alex Yatskov 2953d2171b
Configuration improvements (#307)
* Configuration cleanup

* Cleanup
2020-02-20 08:41:41 -05:00
Alex Yatskov 1983ec395d Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00
Nick 99e6acf2bb
Write default configuration file if one is not found. (#298) 2020-02-07 22:21:15 -05:00
Tim Sarbin 0c618bd31b
Fixed refactor bug for d2config (#293) 2020-02-02 18:58:26 -05:00
Alex Yatskov ea4450f207
Move d2config to d2core, remove d2helper (#282) 2020-02-01 21:06:22 -05:00