fixed lint error

This commit is contained in:
M. Sz 2021-02-02 16:54:45 +01:00
parent d535ae6c2a
commit ae77badd18
1 changed files with 5 additions and 1 deletions

View File

@ -288,7 +288,11 @@ func (v *MainMenu) createMultiplayerLabels() {
v.tcpJoinGameLabel = v.uiManager.NewLabel(d2resource.Font16, d2resource.PaletteUnits)
v.tcpJoinGameLabel.Alignment = d2ui.HorizontalAlignCenter
v.tcpJoinGameLabel.SetText(strings.Join(d2util.SplitIntoLinesWithMaxWidth(v.asset.TranslateString(d2enum.TCPIPEnterHostIPLabel), 27), "\n"))
v.tcpJoinGameLabel.SetText(strings.Join(
d2util.SplitIntoLinesWithMaxWidth(v.asset.TranslateString(
d2enum.TCPIPEnterHostIPLabel,
), 27), "\n"))
v.tcpJoinGameLabel.Color[0] = d2util.Color(gold)
v.tcpJoinGameLabel.SetPosition(joinGameX, joinGameY)