mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-05 17:57:17 -05:00
Merge pull request #1053 from gucio321/date-encoder-font
Date encoder: font table
This commit is contained in:
commit
6a94dfcfcf
3
d2common/d2fileformats/d2font/doc.go
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3
d2common/d2fileformats/d2font/doc.go
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@ -0,0 +1,3 @@
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// Package d2font contains logic for loading and processing
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// d2 fonts
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package d2font
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235
d2common/d2fileformats/d2font/font.go
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235
d2common/d2fileformats/d2font/font.go
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@ -0,0 +1,235 @@
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package d2font
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import (
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"fmt"
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"image/color"
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"strings"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2datautils"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
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)
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const (
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knownSignature = "Woo!\x01"
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)
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const (
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signatureBytesCount = 5
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unknownHeaderBytesCount = 7
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unknown1BytesCount = 1
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unknown2BytesCount = 3
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unknown3BytesCount = 4
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)
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type fontGlyph struct {
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unknown1 []byte
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unknown2 []byte
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unknown3 []byte
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frame int
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width int
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height int
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}
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func (fg *fontGlyph) setHeight(h int) {
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fg.height = h
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}
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// Font represents a displayable font
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type Font struct {
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unknownHeaderBytes []byte
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sheet d2interface.Animation
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table []byte
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glyphs map[rune]*fontGlyph
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color color.Color
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}
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// Load loads a new font from byte slice
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func Load(data []byte) (*Font, error) {
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sr := d2datautils.CreateStreamReader(data)
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signature, err := sr.ReadBytes(signatureBytesCount)
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if err != nil {
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return nil, err
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}
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if string(signature) != knownSignature {
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return nil, fmt.Errorf("invalid font table format")
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}
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font := &Font{
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table: data,
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color: color.White,
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}
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font.unknownHeaderBytes, err = sr.ReadBytes(unknownHeaderBytesCount)
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if err != nil {
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return nil, err
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}
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err = font.initGlyphs(sr)
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if err != nil {
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return nil, err
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}
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return font, nil
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}
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// SetBackground sets font's background
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func (f *Font) SetBackground(sheet d2interface.Animation) {
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f.sheet = sheet
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// recalculate max height
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_, h := f.sheet.GetFrameBounds()
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for i := range f.glyphs {
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f.glyphs[i].setHeight(h)
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}
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}
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// SetColor sets the fonts color
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func (f *Font) SetColor(c color.Color) {
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f.color = c
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}
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// GetTextMetrics returns the dimensions of the Font element in pixels
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func (f *Font) GetTextMetrics(text string) (width, height int) {
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var (
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lineWidth int
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lineHeight int
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)
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for _, c := range text {
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if c == '\n' {
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width = d2math.MaxInt(width, lineWidth)
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height += lineHeight
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lineWidth = 0
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lineHeight = 0
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} else if glyph, ok := f.glyphs[c]; ok {
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lineWidth += glyph.width
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lineHeight = d2math.MaxInt(lineHeight, glyph.height)
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}
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}
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width = d2math.MaxInt(width, lineWidth)
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height += lineHeight
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return width, height
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}
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// RenderText prints a text using its configured style on a Surface (multi-lines are left-aligned, use label otherwise)
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func (f *Font) RenderText(text string, target d2interface.Surface) error {
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f.sheet.SetColorMod(f.color)
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lines := strings.Split(text, "\n")
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for _, line := range lines {
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var (
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lineHeight int
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lineLength int
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)
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for _, c := range line {
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glyph, ok := f.glyphs[c]
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if !ok {
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continue
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}
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if err := f.sheet.SetCurrentFrame(glyph.frame); err != nil {
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return err
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}
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f.sheet.Render(target)
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lineHeight = d2math.MaxInt(lineHeight, glyph.height)
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lineLength++
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target.PushTranslation(glyph.width, 0)
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}
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target.PopN(lineLength)
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target.PushTranslation(0, lineHeight)
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}
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target.PopN(len(lines))
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return nil
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}
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func (f *Font) initGlyphs(sr *d2datautils.StreamReader) error {
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glyphs := make(map[rune]*fontGlyph)
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for i := 12; i < len(f.table); i += 14 {
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code, err := sr.ReadUInt16()
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if err != nil {
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return err
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}
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var glyph fontGlyph
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// two bytes of 0
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glyph.unknown1, err = sr.ReadBytes(unknown1BytesCount)
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if err != nil {
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return err
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}
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width, err := sr.ReadByte()
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if err != nil {
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return err
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}
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glyph.width = int(width)
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height, err := sr.ReadByte()
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if err != nil {
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return err
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}
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glyph.height = int(height)
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// 1, 0, 0
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glyph.unknown2, err = sr.ReadBytes(unknown2BytesCount)
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if err != nil {
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return err
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}
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frame, err := sr.ReadUInt16()
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if err != nil {
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return err
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}
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glyph.frame = int(frame)
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// 1, 0, 0, character code repeated, and further 0.
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glyph.unknown3, err = sr.ReadBytes(unknown3BytesCount)
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if err != nil {
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return err
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}
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glyphs[rune(code)] = &glyph
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}
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f.glyphs = glyphs
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return nil
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}
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// Marshal encodes font back into byte slice
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func (f *Font) Marshal() []byte {
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sw := d2datautils.CreateStreamWriter()
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sw.PushBytes([]byte("Woo!\x01")...)
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sw.PushBytes(f.unknownHeaderBytes...)
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for c, i := range f.glyphs {
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sw.PushUint16(uint16(c))
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sw.PushBytes(i.unknown1...)
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sw.PushBytes(byte(i.width))
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sw.PushBytes(byte(i.height))
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sw.PushBytes(i.unknown2...)
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sw.PushUint16(uint16(i.frame))
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sw.PushBytes(i.unknown3...)
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}
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return sw.GetBytes()
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}
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@ -2,7 +2,6 @@ package d2asset
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import (
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"fmt"
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"image/color"
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"io"
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"io/ioutil"
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"path/filepath"
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@ -19,6 +18,7 @@ import (
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2records"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2font"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
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@ -209,11 +209,11 @@ func (am *AssetManager) LoadComposite(baseType d2enum.ObjectType, token, palette
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}
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// LoadFont loads a font the resource files
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func (am *AssetManager) LoadFont(tablePath, spritePath, palettePath string) (*Font, error) {
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func (am *AssetManager) LoadFont(tablePath, spritePath, palettePath string) (*d2font.Font, error) {
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cachePath := fmt.Sprintf("%s;%s;%s", tablePath, spritePath, palettePath)
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if cached, found := am.fonts.Retrieve(cachePath); found {
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return cached.(*Font), nil
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return cached.(*d2font.Font), nil
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}
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sheet, err := am.LoadAnimation(spritePath, palettePath)
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@ -226,18 +226,15 @@ func (am *AssetManager) LoadFont(tablePath, spritePath, palettePath string) (*Fo
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return nil, err
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}
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if string(tableData[:5]) != "Woo!\x01" {
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return nil, fmt.Errorf("invalid font table format: %s", tablePath)
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}
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am.Debugf(fmtLoadFont, tablePath, spritePath, palettePath)
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font := &Font{
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table: tableData,
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sheet: sheet,
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color: color.White,
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font, err := d2font.Load(tableData)
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if err != nil {
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return nil, fmt.Errorf("error while loading font table %s: %v", tablePath, err)
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}
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font.SetBackground(sheet)
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err = am.fonts.Insert(cachePath, font, defaultCacheEntryWeight)
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return font, err
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@ -1,121 +0,0 @@
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package d2asset
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import (
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"encoding/binary"
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"image/color"
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"strings"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
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)
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type fontGlyph struct {
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frame int
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width int
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height int
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}
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// Font represents a displayable font
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type Font struct {
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sheet d2interface.Animation
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table []byte
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glyphs map[rune]fontGlyph
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color color.Color
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}
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// SetColor sets the fonts color
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func (f *Font) SetColor(c color.Color) {
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f.color = c
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}
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// GetTextMetrics returns the dimensions of the Font element in pixels
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func (f *Font) GetTextMetrics(text string) (width, height int) {
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if f.glyphs == nil {
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f.initGlyphs()
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}
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var (
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lineWidth int
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lineHeight int
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)
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for _, c := range text {
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if c == '\n' {
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width = d2math.MaxInt(width, lineWidth)
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height += lineHeight
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lineWidth = 0
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lineHeight = 0
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} else if glyph, ok := f.glyphs[c]; ok {
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lineWidth += glyph.width
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lineHeight = d2math.MaxInt(lineHeight, glyph.height)
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}
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}
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width = d2math.MaxInt(width, lineWidth)
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height += lineHeight
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return width, height
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}
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// RenderText prints a text using its configured style on a Surface (multi-lines are left-aligned, use label otherwise)
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func (f *Font) RenderText(text string, target d2interface.Surface) error {
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if f.glyphs == nil {
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f.sheet.BindRenderer(target.Renderer())
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f.initGlyphs()
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}
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f.sheet.SetColorMod(f.color)
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lines := strings.Split(text, "\n")
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for _, line := range lines {
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var (
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lineHeight int
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lineLength int
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)
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for _, c := range line {
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glyph, ok := f.glyphs[c]
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if !ok {
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continue
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}
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if err := f.sheet.SetCurrentFrame(glyph.frame); err != nil {
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return err
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}
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f.sheet.Render(target)
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lineHeight = d2math.MaxInt(lineHeight, glyph.height)
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lineLength++
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target.PushTranslation(glyph.width, 0)
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}
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target.PopN(lineLength)
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target.PushTranslation(0, lineHeight)
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}
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target.PopN(len(lines))
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return nil
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}
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func (f *Font) initGlyphs() {
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_, maxCharHeight := f.sheet.GetFrameBounds()
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glyphs := make(map[rune]fontGlyph)
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for i := 12; i < len(f.table); i += 14 {
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code := rune(binary.LittleEndian.Uint16(f.table[i : i+2]))
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var glyph fontGlyph
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glyph.frame = int(binary.LittleEndian.Uint16(f.table[i+8 : i+10]))
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glyph.width = int(f.table[i+3])
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glyph.height = maxCharHeight
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glyphs[code] = glyph
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}
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f.glyphs = glyphs
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}
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@ -4,8 +4,8 @@ import (
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"image/color"
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"time"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2font"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
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)
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// Constants defining the main shades of basic colors
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@ -25,7 +25,7 @@ type Label struct {
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renderer d2interface.Renderer
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text string
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font *d2asset.Font
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font *d2font.Font
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surface d2interface.Surface
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color color.RGBA
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hoverColor color.RGBA
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@ -35,7 +35,7 @@ type Label struct {
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blinkTimer time.Time
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}
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func createLabel(renderer d2interface.Renderer, text string, font *d2asset.Font, col color.RGBA) (*Label, error) {
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func createLabel(renderer d2interface.Renderer, text string, font *d2font.Font, col color.RGBA) (*Label, error) {
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label := &Label{
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font: font,
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renderer: renderer,
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@ -4,6 +4,7 @@ import (
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"errors"
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"image/color"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2font"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2util"
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@ -532,7 +533,7 @@ func (l *Layout) createButton(renderer d2interface.Renderer, text string,
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return button, nil
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}
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func (l *Layout) loadFont(fontStyle FontStyle) (*d2asset.Font, error) {
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func (l *Layout) loadFont(fontStyle FontStyle) (*d2font.Font, error) {
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config := getFontStyleConfig(fontStyle)
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if config == nil {
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return nil, errors.New("invalid font style")
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|
@ -5,7 +5,7 @@ import (
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"regexp"
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"strings"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2font"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2util"
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@ -19,7 +19,7 @@ type Label struct {
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*BaseWidget
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text string
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Alignment HorizontalAlign
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font *d2asset.Font
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font *d2font.Font
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Color map[int]color.Color
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backgroundColor color.Color
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|
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