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OpenDiablo2/ui/Font.go

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package ui
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import (
"image/color"
"strings"
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"github.com/OpenDiablo2/OpenDiablo2/common"
"github.com/OpenDiablo2/OpenDiablo2/palettedefs"
"github.com/hajimehoshi/ebiten"
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)
var fontCache = map[string]*Font{}
// FontSize represents the size of a character in a font
type FontSize struct {
Width uint8
Height uint8
}
// Font represents a font
type Font struct {
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fontSprite *common.Sprite
metrics map[uint8]FontSize
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}
// GetFont creates or loads an existing font
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func GetFont(font string, palette palettedefs.PaletteType, fileProvider common.FileProvider) *Font {
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cacheItem, exists := fontCache[font+"_"+string(palette)]
if exists {
return cacheItem
}
newFont := CreateFont(font, palette, fileProvider)
fontCache[font+"_"+string(palette)] = newFont
return newFont
}
// CreateFont creates an instance of a MPQ Font
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func CreateFont(font string, palette palettedefs.PaletteType, fileProvider common.FileProvider) *Font {
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result := &Font{
metrics: make(map[uint8]FontSize),
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}
result.fontSprite = fileProvider.LoadSprite(font+".dc6", palette)
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woo := "Woo!\x01"
fontData := fileProvider.LoadFile(font + ".tbl")
if string(fontData[0:5]) != woo {
panic("No woo :(")
}
for i := 12; i < len(fontData); i += 14 {
fontSize := FontSize{
Width: fontData[i+3],
Height: fontData[i+4],
}
result.metrics[fontData[i+8]] = fontSize
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}
return result
}
// GetTextMetrics returns the size of the specified text
func (v *Font) GetTextMetrics(text string) (width, height uint32) {
width = uint32(0)
curWidth := uint32(0)
height = uint32(0)
maxCharHeight := uint32(0)
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for _, m := range v.fontSprite.Frames {
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maxCharHeight = common.Max(maxCharHeight, uint32(m.Height))
}
for i := 0; i < len(text); i++ {
ch := text[i]
if ch == '\n' {
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width = common.Max(width, curWidth)
curWidth = 0
height += maxCharHeight + 6
continue
}
metric := v.metrics[uint8(ch)]
curWidth += uint32(metric.Width)
}
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width = common.Max(width, curWidth)
height += maxCharHeight
return
}
// Draw draws the font on the target surface
func (v *Font) Draw(x, y int, text string, color color.Color, target *ebiten.Image) {
v.fontSprite.ColorMod = color
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v.fontSprite.Blend = false
maxCharHeight := uint32(0)
for _, m := range v.metrics {
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maxCharHeight = common.Max(maxCharHeight, uint32(m.Height))
}
targetWidth, _ := target.Size()
lines := strings.Split(text, "\n")
for lineIdx, line := range lines {
lineWidth, _ := v.GetTextMetrics(line)
xPos := x + ((targetWidth / 2) - int(lineWidth/2))
for _, ch := range line {
char := uint8(ch)
metric := v.metrics[char]
v.fontSprite.Frame = char
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v.fontSprite.MoveTo(xPos, y+int(v.fontSprite.Frames[char].Height))
v.fontSprite.Draw(target)
xPos += int(metric.Width)
}
if lineIdx >= len(lines)-1 {
break
}
xPos = x
y += int(maxCharHeight + 6)
}
}