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OpenDiablo2/d2core/d2asset/file_manager.go

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package d2asset
import (
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
)
const (
fileBudget = 1024 * 1024 * 32
)
type fileManager struct {
cache *d2common.Cache
archiveManager *archiveManager
config d2config.Configuration
}
func createFileManager(config d2config.Configuration, archiveManager *archiveManager) *fileManager {
return &fileManager{d2common.CreateCache(fileBudget), archiveManager, config}
}
func (fm *fileManager) loadFile(filePath string) ([]byte, error) {
filePath = fm.fixupFilePath(filePath)
if value, found := fm.cache.Retrieve(filePath); found {
return value.([]byte), nil
}
archive, err := fm.archiveManager.loadArchiveForFile(filePath)
if err != nil {
return nil, err
}
data, err := archive.ReadFile(filePath)
if err != nil {
return nil, err
}
if err := fm.cache.Insert(filePath, data, len(data)); err != nil {
return nil, err
}
return data, nil
}
func (fm *fileManager) fileExists(filePath string) (bool, error) {
filePath = fm.fixupFilePath(filePath)
return fm.archiveManager.fileExistsInArchive(filePath)
}
func (fm *fileManager) fixupFilePath(filePath string) string {
filePath = fm.removeLocaleTokens(filePath)
filePath = strings.ToLower(filePath)
filePath = strings.ReplaceAll(filePath, `/`, "\\")
filePath = strings.TrimPrefix(filePath, "\\")
return filePath
}
func (fm *fileManager) removeLocaleTokens(filePath string) string {
tableToken := d2resource.LanguageTableToken
fontToken := d2resource.LanguageFontToken
filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language)
// fixme: not all languages==latin
filePath = strings.ReplaceAll(filePath, fontToken, "latin")
return filePath
}