minor edits (#401)
* make game update at 25fps, ui update at max fps * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * minor edits to func names, d2resource constants * renamed `loadDictionary` to `loadTextDictionary` to avoid confusion with `LoadDataDictionary` * updated line in main.go that calls `loadTextDictionary` * added tokens as constants inside of `d2resource/resource_paths.go` that are used in font/language paths * moved locale string handling stuff into it's own func, now uses tokens defined in d2resource * fix: accidentally renamed func in d2asset * git is hard accidentally added changes not meant for this commit
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@ -97,21 +97,26 @@ const (
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CursorDefault = "/data/global/ui/CURSOR/ohand.DC6"
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// --- Fonts ---
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// --- Fonts & Locale (strings) ---
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Font6 = "/data/local/FONT/{LANG_FONT}/font6"
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Font8 = "/data/local/FONT/{LANG_FONT}/font8"
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Font16 = "/data/local/FONT/{LANG_FONT}/font16"
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Font24 = "/data/local/FONT/{LANG_FONT}/font24"
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Font30 = "/data/local/FONT/{LANG_FONT}/font30"
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Font42 = "/data/local/FONT/{LANG_FONT}/font42"
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FontFormal12 = "/data/local/FONT/{LANG_FONT}/fontformal12"
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FontFormal11 = "/data/local/FONT/{LANG_FONT}/fontformal11"
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FontFormal10 = "/data/local/FONT/{LANG_FONT}/fontformal10"
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FontExocet10 = "/data/local/FONT/{LANG_FONT}/fontexocet10"
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FontExocet8 = "/data/local/FONT/{LANG_FONT}/fontexocet8"
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FontSucker = "/data/local/FONT/{LANG_FONT}/ReallyTheLastSucker"
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FontRediculous = "/data/local/FONT/{LANG_FONT}/fontridiculous"
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LanguageFontToken = "{LANG_FONT}"
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LanguageTableToken = "{LANG}"
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Font6 = "/data/local/FONT/" + LanguageFontToken + "/font6"
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Font8 = "/data/local/FONT/" + LanguageFontToken + "/font8"
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Font16 = "/data/local/FONT/" + LanguageFontToken + "/font16"
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Font24 = "/data/local/FONT/" + LanguageFontToken + "/font24"
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Font30 = "/data/local/FONT/" + LanguageFontToken + "/font30"
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Font42 = "/data/local/FONT/" + LanguageFontToken + "/font42"
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FontFormal12 = "/data/local/FONT/" + LanguageFontToken + "/fontformal12"
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FontFormal11 = "/data/local/FONT/" + LanguageFontToken + "/fontformal11"
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FontFormal10 = "/data/local/FONT/" + LanguageFontToken + "/fontformal10"
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FontExocet10 = "/data/local/FONT/" + LanguageFontToken + "/fontexocet10"
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FontExocet8 = "/data/local/FONT/" + LanguageFontToken + "/fontexocet8"
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FontSucker = "/data/local/FONT/" + LanguageFontToken + "/ReallyTheLastSucker"
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FontRediculous = "/data/local/FONT/" + LanguageFontToken + "/fontridiculous"
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ExpansionStringTable = "/data/local/lng/" + LanguageTableToken + "/expansionstring.tbl"
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StringTable = "/data/local/lng/" + LanguageTableToken + "/string.tbl"
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PatchStringTable = "/data/local/lng/" + LanguageTableToken + "/patchstring.tbl"
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// --- UI ---
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@ -165,16 +170,13 @@ const (
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// --- Data ---
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ExpansionStringTable = "/data/local/LNG/{LANG}/expansionstring.tbl"
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StringTable = "/data/local/LNG/{LANG}/string.tbl"
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PatchStringTable = "/data/local/LNG/{LANG}/patchstring.tbl"
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LevelPreset = "/data/global/excel/LvlPrest.txt"
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LevelType = "/data/global/excel/LvlTypes.txt"
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ObjectType = "/data/global/excel/objtype.bin"
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LevelWarp = "/data/global/excel/LvlWarp.bin"
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LevelDetails = "/data/global/excel/Levels.txt"
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LevelMaze = "/data/global/excel/LvlMaze.txt"
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LevelSubstitutions = "/data/global/excel/LvlSub.txt"
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LevelPreset = "/data/global/excel/LvlPrest.txt"
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LevelType = "/data/global/excel/LvlTypes.txt"
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ObjectType = "/data/global/excel/objtype.bin"
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LevelWarp = "/data/global/excel/LvlWarp.bin"
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LevelDetails = "/data/global/excel/Levels.txt"
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LevelMaze = "/data/global/excel/LvlMaze.txt"
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LevelSubstitutions = "/data/global/excel/LvlSub.txt"
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ObjectDetails = "/data/global/excel/Objects.txt"
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SoundSettings = "/data/global/excel/Sounds.txt"
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@ -33,7 +33,7 @@ func GetDictionaryEntryCount() int {
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return len(lookupTable)
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}
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func LoadDictionary(dictionaryData []byte) {
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func LoadTextDictionary(dictionaryData []byte) {
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if lookupTable == nil {
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lookupTable = make(map[string]string)
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}
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@ -85,8 +85,7 @@ func LoadFile(filePath string) ([]byte, error) {
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data, err := singleton.fileManager.loadFile(filePath)
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if err != nil {
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attemptedPath := singleton.fileManager.fixupFilePath(filePath)
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log.Printf("error loading file %s (%v)", attemptedPath, err.Error())
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log.Printf("error loading file %s (%v)", filePath, err.Error())
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}
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return data, err
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@ -4,6 +4,7 @@ import (
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"strings"
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"github.com/OpenDiablo2/OpenDiablo2/d2common"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
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)
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@ -50,37 +51,22 @@ func (fm *fileManager) fileExists(filePath string) (bool, error) {
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}
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func (fm *fileManager) fixupFilePath(filePath string) string {
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filePath = strings.ReplaceAll(filePath, "{LANG}", fm.config.Language)
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if fm.config.Language != "ENG" {
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filePath = strings.ReplaceAll(filePath, "expansionstring", "string")
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}
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// hack, no string table entries present in d2exp, set to english instead
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if fm.config.Language == "RUS" {
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filePath = strings.ReplaceAll(filePath, "RUS", "ENG")
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}
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// hack, POR doesn't have string.tbl
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if fm.config.Language == "POR" {
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toReplace := "POR/string.tbl"
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fallback := "ENG/string.tbl"
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filePath = strings.ReplaceAll(filePath, toReplace, fallback)
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}
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// hack, POL doesn't have string.tbl
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if fm.config.Language == "POL" {
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toReplace := "POL/string.tbl"
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fallback := "ENG/string.tbl"
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filePath = strings.ReplaceAll(filePath, toReplace, fallback)
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}
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// hack, CHI doesn't have the fonts in the mpq
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// if strings.ToUpper(d2resource.LanguageCode) == "CHI" {
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// filePath = strings.ReplaceAll(filePath, "{LANG_FONT}", fm.config.Language)
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// } else {
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filePath = strings.ReplaceAll(filePath, "{LANG_FONT}", "latin")
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// }
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filePath = fm.removeLocaleTokens(filePath)
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filePath = strings.ToLower(filePath)
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filePath = strings.ReplaceAll(filePath, `/`, "\\")
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filePath = strings.TrimPrefix(filePath, "\\")
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return filePath
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}
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func (fm *fileManager) removeLocaleTokens(filePath string) string {
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tableToken := d2resource.LanguageTableToken
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fontToken := d2resource.LanguageFontToken
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filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language)
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// fixme: not all languages==latin
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filePath = strings.ReplaceAll(filePath, fontToken, "latin")
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return filePath
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}
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