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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-05 09:47:18 -05:00
OpenDiablo2/OpenDiablo2.Core/MPQProvider.cs

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using OpenDiablo2.Common.Interfaces;
using OpenDiablo2.Common.Models;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Core
{
public sealed class MPQProvider : IMPQProvider
{
private readonly MPQ[] mpqs;
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private readonly Dictionary<string, int> mpqLookup = new Dictionary<string, int>();
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public MPQProvider(GlobalConfiguration globalConfiguration)
{
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// TODO: Make this less dumb. We need to an external file to configure mpq load order.
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this.mpqs = Directory
.EnumerateFiles(globalConfiguration.BaseDataPath, "*.mpq")
.Where(x => !Path.GetFileName(x).StartsWith("patch"))
.Select(file => new MPQ(file))
.ToArray();
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// Load the base game files
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for(var i = 0; i < mpqs.Count(); i++)
{
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if (Path.GetFileName(mpqs[i].Path).StartsWith("d2exp") || Path.GetFileName(mpqs[i].Path).StartsWith("d2x"))
continue;
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foreach(var file in mpqs[i].Files)
{
mpqLookup[file.ToLower()] = i;
}
}
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// Load the expansion game files
for (var i = 0; i < mpqs.Count(); i++)
{
if (!Path.GetFileName(mpqs[i].Path).StartsWith("d2exp") && !Path.GetFileName(mpqs[i].Path).StartsWith("d2x"))
continue;
foreach (var file in mpqs[i].Files)
{
mpqLookup[file.ToLower()] = i;
}
}
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}
public IEnumerable<MPQ> GetMPQs() => mpqs;
public Stream GetStream(string fileName)
{
if (!mpqLookup.ContainsKey(fileName.ToLower()))
return null;
return mpqs[mpqLookup[fileName.ToLower()]].OpenFile(fileName);
}
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public IEnumerable<string> GetTextFile(string fileName)
=> new StreamReader(mpqs[mpqLookup[fileName.ToLower()]].OpenFile(fileName)).ReadToEnd().Split('\n');
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}
}