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https://github.com/OpenDiablo2/OpenDiablo2
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20 lines
339 B
C#
20 lines
339 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OpenDiablo2.Common.Enums.Mobs
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{
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public enum eDamageTypes
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{
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NONE, // no resistances apply
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PHYSICAL,
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MAGIC,
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FIRE,
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COLD,
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LIGHTNING,
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POISON,
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}
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}
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