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OpenDiablo2/d2core/d2asset/archived_file_manager.go

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package d2asset
import (
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
)
const (
fileBudget = 1024 * 1024 * 32
)
// Static checks to confirm struct conforms to interface
var _ d2interface.ArchivedFileManager = &fileManager{}
var _ d2interface.Cacher = &fileManager{}
type fileManager struct {
cache d2interface.Cache
archiveManager d2interface.ArchiveManager
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config *d2config.Configuration
}
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func createFileManager(config *d2config.Configuration,
archiveManager d2interface.ArchiveManager) d2interface.ArchivedFileManager {
return &fileManager{
d2common.CreateCache(fileBudget),
archiveManager,
config,
}
}
// LoadFileStream loads a file as a stream automatically from an archive
func (fm *fileManager) LoadFileStream(filePath string) (d2interface.ArchiveDataStream, error) {
filePath = fm.fixupFilePath(filePath)
archive, err := fm.archiveManager.LoadArchiveForFile(filePath)
if err != nil {
return nil, err
}
return archive.ReadFileStream(filePath)
}
// LoadFile loads a file automatically from a managed archive
func (fm *fileManager) LoadFile(filePath string) ([]byte, error) {
filePath = fm.fixupFilePath(filePath)
if value, found := fm.cache.Retrieve(filePath); found {
return value.([]byte), nil
}
archive, err := fm.archiveManager.LoadArchiveForFile(filePath)
if err != nil {
return nil, err
}
data, err := archive.ReadFile(filePath)
if err != nil {
return nil, err
}
if err := fm.cache.Insert(filePath, data, len(data)); err != nil {
return nil, err
}
return data, nil
}
// FileExists checks if a file exists in an archive
func (fm *fileManager) FileExists(filePath string) (bool, error) {
filePath = fm.fixupFilePath(filePath)
return fm.archiveManager.FileExistsInArchive(filePath)
}
func (fm *fileManager) ClearCache() {
fm.cache.Clear()
}
func (fm *fileManager) GetCache() d2interface.Cache {
return fm.cache
}
func (fm *fileManager) fixupFilePath(filePath string) string {
filePath = fm.removeLocaleTokens(filePath)
filePath = strings.ToLower(filePath)
filePath = strings.ReplaceAll(filePath, `/`, "\\")
filePath = strings.TrimPrefix(filePath, "\\")
return filePath
}
func (fm *fileManager) removeLocaleTokens(filePath string) string {
tableToken := d2resource.LanguageTableToken
fontToken := d2resource.LanguageFontToken
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filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language)
// fixme: not all languages==latin
filePath = strings.ReplaceAll(filePath, fontToken, "latin")
return filePath
}