3136fc6246
Fixes #1277.
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
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#pragma once
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#include "PassiveAggressiveMonster.h"
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#include "../Entities/Entity.h"
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class cWolf :
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public cPassiveAggressiveMonster
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{
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typedef cPassiveAggressiveMonster super;
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public:
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cWolf(void);
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CLASS_PROTODEF(cWolf)
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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virtual void OnRightClicked(cPlayer & a_Player) override;
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virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
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virtual void TickFollowPlayer();
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virtual void Attack(float a_Dt) override;
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// Get functions
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bool IsSitting (void) const { return m_IsSitting; }
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bool IsTame (void) const { return m_IsTame; }
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bool IsBegging (void) const { return m_IsBegging; }
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bool IsAngry (void) const { return m_IsAngry; }
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AString GetOwnerName (void) const { return m_OwnerName; }
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AString GetOwnerUUID (void) const { return m_OwnerUUID; }
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int GetCollarColor(void) const { return m_CollarColor; }
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// Set functions
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void SetIsSitting (bool a_IsSitting) { m_IsSitting = a_IsSitting; }
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void SetIsTame (bool a_IsTame) { m_IsTame = a_IsTame; }
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void SetIsBegging (bool a_IsBegging) { m_IsBegging = a_IsBegging; }
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void SetIsAngry (bool a_IsAngry) { m_IsAngry = a_IsAngry; }
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void SetCollarColor(int a_CollarColor) { m_CollarColor = a_CollarColor; }
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void SetOwner (const AString & a_NewOwnerName, const AString & a_NewOwnerUUID)
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{
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m_OwnerName = a_NewOwnerName;
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m_OwnerUUID = a_NewOwnerUUID;
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}
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protected:
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bool m_IsSitting;
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bool m_IsTame;
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bool m_IsBegging;
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bool m_IsAngry;
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AString m_OwnerName;
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AString m_OwnerUUID;
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int m_CollarColor;
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} ;
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