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cuberite-2a/src/Blocks
2020-04-15 21:58:27 +00:00
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BlockAnvil.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockBed.cpp New hotfix to prevent calling OnBroken (#4600) 2020-04-03 20:24:49 +00:00
BlockBed.h Replace all single-digit hex constants with two-digit version 2020-04-10 13:07:16 +00:00
BlockBigFlower.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockBookShelf.h Updated Bookshelves drop behaviour (#4567) 2020-03-28 12:20:14 +00:00
BlockBrewingStand.h Brewing stands do not have rotation 2020-04-10 13:07:16 +00:00
BlockButton.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockCactus.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockCake.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockCarpet.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockCauldron.h Replace buckets to the selected hotbar slot, rather than the first available. (#4580) 2020-04-02 12:42:15 +00:00
BlockChest.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockCloth.h Improved maps 2015-07-14 21:46:30 +01:00
BlockCobWeb.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockCocoaPod.h Cocoa pods have three growing stages 2020-03-23 10:19:52 +02:00
BlockCommandBlock.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockComparator.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockConcretePowder.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockCrops.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockDeadBush.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockDirt.h Silk touch pickaxe drops grass block (#4485) 2020-03-17 02:23:50 +02:00
BlockDoor.cpp Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockDoor.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockDropSpenser.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockEnchantmentTable.h cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
BlockEnderchest.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockEndPortalFrame.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockEntity.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockFarmland.h Fix certain item drops (#4536) 2020-03-23 22:07:08 +02:00
BlockFence.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockFenceGate.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockFire.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockFlower.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockFlowerPot.h Fix certain item drops (#4536) 2020-03-23 22:07:08 +02:00
BlockFluid.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockFurnace.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockGlass.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockGlowstone.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockGrass.h Silk touch pickaxe drops grass block (#4485) 2020-03-17 02:23:50 +02:00
BlockGravel.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockHandler.cpp fixing rotation - rel. #4625 2020-04-11 19:00:05 +00:00
BlockHandler.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockHopper.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockIce.h New hotfix to prevent calling OnBroken (#4600) 2020-04-03 20:24:49 +00:00
BlockJukebox.h Jukebox improvements (#4537) 2020-03-23 13:45:09 +00:00
BlockLadder.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockLeaves.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockLever.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockLilypad.h Lilypads can be on top of (frosted) ice (#4122) 2017-12-27 18:47:28 +00:00
BlockMelon.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockMobHead.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockMobSpawner.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockMushroom.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockMycelium.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockNetherrack.h * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it. 2015-08-19 10:48:21 -06:00
BlockNetherWart.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockObserver.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockOre.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockPiston.cpp Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockPiston.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockPlanks.h cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
BlockPlant.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockPluginInterface.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockPortal.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockPressurePlate.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockPumpkin.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
BlockQuartz.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
BlockRail.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockRedstone.h Fix certain item drops (#4536) 2020-03-23 22:07:08 +02:00
BlockRedstoneLamp.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockRedstoneRepeater.h Add mixins for blocks that rotate based on player yaw at placement 2020-04-10 13:07:16 +00:00
BlockRedstoneTorch.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSand.h Improved maps 2015-07-14 21:46:30 +01:00
BlockSapling.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockSeaLantern.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSideways.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSignPost.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSlab.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockSlime.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSnow.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSponge.h Removed extended ASCII, and added a check against it. (#4642) 2020-04-12 09:24:30 +02:00
BlockStairs.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockStems.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockStone.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockSugarcane.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockTallGrass.h Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
BlockTNT.h cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
BlockTorch.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockTrapdoor.h Trapdoor can be placed anywhere since 1.9 2020-04-15 21:58:27 +00:00
BlockTripwire.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockTripwireHook.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockVine.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockWallSign.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockWorkbench.h cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
BroadcastInterface.h Force all headers other than "Globals.h" to be included with relative paths (#4269) 2018-08-29 01:51:25 +01:00
ChunkInterface.cpp Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
ChunkInterface.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
CMakeLists.txt Removed extended ASCII, and added a check against it. (#4642) 2020-04-12 09:24:30 +02:00
GetHandlerCompileTimeTemplate.h CheckBasicStyle: Check number of empty lines between functions (#4267) 2018-07-26 22:24:36 +01:00
Mixins.h Fix rotation metas on blocks 2020-04-11 19:00:05 +00:00
WorldInterface.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00