86 lines
1.6 KiB
C++
86 lines
1.6 KiB
C++
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
|
|
|
#include "Chicken.h"
|
|
#include "../World.h"
|
|
#include "../Entities/Player.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cChicken::cChicken(void) :
|
|
super("Chicken", mtChicken, "mob.chicken.hurt", "mob.chicken.hurt", 0.3, 0.4),
|
|
m_EggDropTimer(0)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
void cChicken::Tick(float a_Dt, cChunk & a_Chunk)
|
|
{
|
|
super::Tick(a_Dt, a_Chunk);
|
|
|
|
if ((m_EggDropTimer == 6000) && (m_World->GetTickRandomNumber(1) == 0))
|
|
{
|
|
cItems Drops;
|
|
m_EggDropTimer = 0;
|
|
Drops.push_back(cItem(E_ITEM_EGG, 1));
|
|
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
|
|
}
|
|
else if (m_EggDropTimer == 12000)
|
|
{
|
|
cItems Drops;
|
|
m_EggDropTimer = 0;
|
|
Drops.push_back(cItem(E_ITEM_EGG, 1));
|
|
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
|
|
}
|
|
else
|
|
{
|
|
m_EggDropTimer++;
|
|
}
|
|
cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance);
|
|
if (a_Closest_Player != NULL)
|
|
{
|
|
if (a_Closest_Player->GetEquippedItem().m_ItemType == E_ITEM_SEEDS)
|
|
{
|
|
if (!IsBegging())
|
|
{
|
|
m_IsBegging = true;
|
|
m_World->BroadcastEntityMetadata(*this);
|
|
}
|
|
Vector3d PlayerPos = a_Closest_Player->GetPosition();
|
|
PlayerPos.y++;
|
|
m_FinalDestination = PlayerPos;
|
|
}
|
|
else
|
|
{
|
|
if (IsBegging())
|
|
{
|
|
m_IsBegging = false;
|
|
m_World->BroadcastEntityMetadata(*this);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
|
{
|
|
AddRandomDropItem(a_Drops, 0, 2, E_ITEM_FEATHER);
|
|
a_Drops.push_back(cItem(IsOnFire() ? E_ITEM_COOKED_CHICKEN : E_ITEM_RAW_CHICKEN, 1));
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|