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cuberite-2a/src/Simulator
Tiger Wang c3d6afe47e Corrected wakeup sequences
* Pistons/Ice no longer need to FastSetBlock first (#4600), and the former don't drop items when broken in creative
- Begin migration away from stationary fluids
* Tick the chunk after applying a client's changed
* Broadcast pending blocks at the end of a tick
2020-08-04 18:15:18 +01:00
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IncrementalRedstoneSimulator Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
CMakeLists.txt Upgrade to C++17 [CMake] (#4717) 2020-05-16 20:59:10 +01:00
DelayedFluidSimulator.cpp Corrected wakeup sequences 2020-08-04 18:15:18 +01:00
DelayedFluidSimulator.h Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
FireSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
FireSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
FloodyFluidSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
FloodyFluidSimulator.h Using Super. 2020-04-16 20:07:48 +00:00
FluidSimulator.cpp Using Super. 2020-04-16 20:07:48 +00:00
FluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
NoopFluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
NoopRedstoneSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
RedstoneSimulator.h Add WakeUp/AddBlock distinction 2020-08-02 15:52:06 +01:00
SandSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
SandSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
Simulator.cpp Add WakeUp/AddBlock distinction 2020-08-02 15:52:06 +01:00
Simulator.h Corrected wakeup sequences 2020-08-04 18:15:18 +01:00
SimulatorManager.cpp Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
SimulatorManager.h Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
VanillaFluidSimulator.cpp Using Super. 2020-04-16 20:07:48 +00:00
VanillaFluidSimulator.h Using Super. 2020-04-16 20:07:48 +00:00
VaporizeFluidSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
VaporizeFluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00