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cuberite-2a/src/Mobs
archshift c2f2ef7cb4 Rename mob source files to fit CamelCase.
Rename Cavespider.cpp to CaveSpider.cpp

Rename Cavespider.h to CaveSpider.h

Rename Magmacube.cpp to MagmaCube.cpp

Rename Magmacube.h to MagmaCube.h

Rename Zombiepigman.cpp to ZombiePigman.cpp

Rename Zombiepigman.h to ZombiePigman.h
2014-04-23 15:22:49 -07:00
..
AggressiveMonster.cpp Simplified Attack() tracing 2014-02-12 21:53:21 +00:00
AggressiveMonster.h Fixed #627 2014-02-11 22:09:56 +00:00
Bat.cpp Unified Vector classes 2014-03-11 16:02:25 +02:00
Bat.h Moved source to src 2013-11-24 14:19:41 +00:00
Blaze.cpp More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. 2014-03-25 11:15:05 -06:00
Blaze.h More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. 2014-03-25 11:15:05 -06:00
CMakeLists.txt moved mobs to globs 2013-12-10 23:07:30 +00:00
CaveSpider.cpp Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
CaveSpider.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
Chicken.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Chicken.h Rewritten code. 2014-01-29 19:15:26 +01:00
Cow.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Cow.h Rewritten code. 2014-01-29 19:15:26 +01:00
Creeper.cpp Creeper fixes 2014-03-02 14:35:03 +01:00
Creeper.h Creeper fixes 2014-03-02 14:35:03 +01:00
EnderDragon.cpp Moved source to src 2013-11-24 14:19:41 +00:00
EnderDragon.h Moved source to src 2013-11-24 14:19:41 +00:00
Enderman.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Enderman.h Moved source to src 2013-11-24 14:19:41 +00:00
Ghast.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Ghast.h Moved source to src 2013-11-24 14:19:41 +00:00
Giant.cpp Merge remote-tracking branch 'origin/master' into foldermove2 2013-11-24 14:37:03 +00:00
Giant.h Moved source to src 2013-11-24 14:19:41 +00:00
Horse.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Horse.h Moved source to src 2013-11-24 14:19:41 +00:00
IncludeAllMonsters.h Moved source to src 2013-11-24 14:19:41 +00:00
IronGolem.cpp Fixed Formatting, added compiler warning suppressing methods, fixed comments 2014-02-24 15:38:38 +01:00
IronGolem.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
MagmaCube.cpp Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
MagmaCube.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
Monster.cpp Compilation fix 2014-04-18 20:20:00 +01:00
Monster.h Added new AI rules 2014-04-17 18:50:25 +01:00
Mooshroom.cpp added mooshroom to cow conversion 2014-02-27 22:04:48 +01:00
Mooshroom.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Ocelot.h Moved source to src 2013-11-24 14:19:41 +00:00
PassiveAggressiveMonster.cpp Changed a condition to IsGameMode 2014-01-24 21:54:20 +00:00
PassiveAggressiveMonster.h Moved source to src 2013-11-24 14:19:41 +00:00
PassiveMonster.cpp Did what xoft said 2014-01-29 20:02:41 +01:00
PassiveMonster.h Did what xoft said 2014-01-29 20:02:41 +01:00
Pig.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Pig.h Rewritten code. 2014-01-29 19:15:26 +01:00
Sheep.cpp Merge remote-tracking branch 'origin/master' into fixes 2014-04-18 21:44:58 +02:00
Sheep.h Rewritten code. 2014-01-29 19:15:26 +01:00
Silverfish.h Moved source to src 2013-11-24 14:19:41 +00:00
Skeleton.cpp More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. 2014-03-25 11:15:05 -06:00
Skeleton.h Moved source to src 2013-11-24 14:19:41 +00:00
Slime.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Slime.h Moved source to src 2013-11-24 14:19:41 +00:00
SnowGolem.cpp g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
SnowGolem.h Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
Spider.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Spider.h Moved source to src 2013-11-24 14:19:41 +00:00
Squid.cpp Unified Vector classes 2014-03-11 16:02:25 +02:00
Squid.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
Villager.cpp Entities handle chunks properly again 2014-04-12 13:16:48 +01:00
Villager.h Minor fixes 2014-03-25 09:10:55 +02:00
Witch.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Witch.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Wither.cpp Fixed clang compilation 2014-03-25 11:40:54 +02:00
Wither.h Fixed wither summoning 2014-03-25 11:13:27 +02:00
Wolf.cpp Entities handle chunks properly again 2014-04-12 13:16:48 +01:00
Wolf.h Did some static analysis, fixed some bugs and optimized a lot of code 2014-04-18 21:09:44 +02:00
Zombie.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Zombie.h Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
ZombiePigman.cpp Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
ZombiePigman.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00