converter
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denotch map converter works! :D
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2011-10-31 22:02:04 +00:00 |
iniFile
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
jsoncpp-src-0.5.0
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
lua-5.1.4
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
Plugins
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You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
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2011-11-01 21:57:08 +00:00 |
source
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fixed player spawning in the ground.
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2011-11-01 22:27:09 +00:00 |
tolua++-1.0.93
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
VC2010
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
webadmin
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
WebServer
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Compiles for linux
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2011-10-21 21:25:29 +00:00 |
zlib-1.2.5
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Source for additional projects
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2011-10-03 19:25:04 +00:00 |
clean.bat
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Setting files
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2011-10-03 19:39:53 +00:00 |
furnace.txt
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Setting files
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2011-10-03 19:39:53 +00:00 |
groups.ini
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Setting files
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2011-10-03 19:39:53 +00:00 |
items.ini
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Setting files
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2011-10-03 19:39:53 +00:00 |
Lua-LICENSE.txt
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Setting files
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2011-10-03 19:39:53 +00:00 |
makefile
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Player data is saved and loaded as human readable JSON now.
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2011-10-31 21:30:14 +00:00 |
monsters.ini
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Setting files
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2011-10-03 19:39:53 +00:00 |
recipes.txt
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Setting files
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2011-10-03 19:39:53 +00:00 |
settings.ini
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You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
terrain.ini
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Setting files
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2011-10-03 19:39:53 +00:00 |
users.ini
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Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
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2011-10-26 18:47:50 +00:00 |
webadmin.ini
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Setting files
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2011-10-03 19:39:53 +00:00 |