43 lines
758 B
C++
43 lines
758 B
C++
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#pragma once
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#include "Entity.h"
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// tolua_begin
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class cPainting :
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public cEntity
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{
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// tolua_end
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typedef cEntity super;
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public:
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CLASS_PROTODEF(cPainting);
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cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z);
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const AString & GetName(void) const { return m_Name; } // tolua_export
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int GetDirection(void) const { return m_Direction; } // tolua_export
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private:
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virtual void SpawnOn(cClientHandle & a_Client) override;
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virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
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virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override;
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virtual void KilledBy(cEntity * a_Killer) override
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{
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super::KilledBy(a_Killer);
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Destroy();
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}
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AString m_Name;
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int m_Direction;
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}; // tolua_export
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