ad22922393
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987 |
||
---|---|---|
.. | ||
APIDump | ||
ChatLog@cc04da381b | ||
Core@842accabb1 | ||
Debuggers | ||
DumpInfo | ||
HookNotify | ||
NetworkTest | ||
ProtectionAreas@d08cf8fba9 | ||
TestLuaRocks | ||
.gitignore | ||
InfoDump.lua | ||
InfoReg.lua |