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cuberite-2a/src/BlockEntities
2020-04-03 23:23:38 +02:00
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BeaconEntity.cpp Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BeaconEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
BedEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
BedEntity.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
BlockEntity.cpp Manage block entity lifetime with unique_ptr (#4080) 2020-04-03 23:23:38 +02:00
BlockEntity.h Manage block entity lifetime with unique_ptr (#4080) 2020-04-03 23:23:38 +02:00
BlockEntityWithItems.cpp Prevent container item duplication (#4476) 2020-03-04 15:12:15 +01:00
BlockEntityWithItems.h Prevent container item duplication (#4476) 2020-03-04 15:12:15 +01:00
BrewingstandEntity.cpp Play sound when brewing is complete 2020-03-23 16:12:54 +02:00
BrewingstandEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
ChestEntity.cpp Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
ChestEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
CMakeLists.txt Force all headers other than "Globals.h" to be included with relative paths (#4269) 2018-08-29 01:51:25 +01:00
CommandBlockEntity.cpp Remove leading slash from command block commands (#4502) 2020-03-19 20:06:25 +01:00
CommandBlockEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
DispenserEntity.cpp Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
DispenserEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
DropperEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
DropperEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
DropSpenserEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
DropSpenserEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
EnderChestEntity.cpp Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
EnderChestEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
FlowerPotEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
FlowerPotEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
FurnaceEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
FurnaceEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
HopperEntity.cpp Lock hopper when powered by redstone (#4347) 2020-03-27 12:03:28 +00:00
HopperEntity.h Lock hopper when powered by redstone (#4347) 2020-03-27 12:03:28 +00:00
JukeboxEntity.cpp Jukebox improvements (#4537) 2020-03-23 13:45:09 +00:00
JukeboxEntity.h Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) 2020-04-03 08:57:01 +02:00
MobHeadEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
MobHeadEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
MobSpawnerEntity.cpp Moved growing from cWorld / cChunk to cBlockHandler descendants. 2019-10-28 10:45:43 +01:00
MobSpawnerEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
NoteEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
NoteEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
SignEntity.cpp Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
SignEntity.h Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00