868cd94ee9
* Rename ChunkData Creatable test * Add missing Y-check in RedstoneWireHandler * Remove ChunkDef.h dependency in Scoreboard * Prepare ChunkData for BlockState storage + Split chunk block, meta, block & sky light storage + Load the height map from disk - Reduce duplicated code in ChunkData - Remove saving MCSBiomes, there aren't any - Remove the allocation pool, ref #4315, #3864 * fixed build * fixed test * fixed the debug compile Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
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#include "Globals.h"
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#include "../TestHelpers.h"
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#include "ChunkData.h"
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/** Performs the entire ArrayToCoords test. */
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static void test()
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{
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{
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// Test first segment (blocks)
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ChunkBlockData buffer;
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BLOCKTYPE SrcBlockBuffer[16 * 16 * 256];
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memset(SrcBlockBuffer, 0x00, sizeof(SrcBlockBuffer));
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SrcBlockBuffer[7 + (4 * 16) + (5 * 16 * 16)] = 0xcd;
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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SrcNibbleBuffer[(6 + (1 * 16) + (2 * 16 * 16)) / 2] = 0xe;
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buffer.SetAll(SrcBlockBuffer, SrcNibbleBuffer);
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TEST_EQUAL(buffer.GetBlock({ 7, 5, 4 }), 0xcd);
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TEST_EQUAL(buffer.GetMeta({ 6, 2, 1 }), 0xe);
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}
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{
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// Test first segment (lights)
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ChunkLightData buffer;
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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SrcNibbleBuffer[(6 + (1 * 16) + (2 * 16 * 16)) / 2] = 0xe;
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buffer.SetAll(SrcNibbleBuffer, SrcNibbleBuffer);
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TEST_EQUAL(buffer.GetBlockLight({ 6, 2, 1 }), 0xe);
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TEST_EQUAL(buffer.GetSkyLight({ 6, 2, 1 }), 0xe);
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}
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{
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// test following segment (blocks)
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ChunkBlockData buffer;
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BLOCKTYPE SrcBlockBuffer[16 * 16 * 256];
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memset(SrcBlockBuffer, 0x00, sizeof(SrcBlockBuffer));
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SrcBlockBuffer[7 + (4 * 16) + (24 * 16 * 16)] = 0xcd;
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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SrcNibbleBuffer[(6 + (1 * 16) + (24 * 16 * 16)) / 2] = 0xe;
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buffer.SetAll(SrcBlockBuffer, SrcNibbleBuffer);
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TEST_EQUAL(buffer.GetBlock({ 7, 24, 4 }), 0xcd);
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TEST_EQUAL(buffer.GetMeta({ 6, 24, 1 }), 0xe);
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}
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{
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// test following segment (lights)
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ChunkLightData buffer;
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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SrcNibbleBuffer[(6 + (1 * 16) + (24 * 16 * 16)) / 2] = 0xe;
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buffer.SetAll(SrcNibbleBuffer, SrcNibbleBuffer);
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TEST_EQUAL(buffer.GetBlockLight({ 6, 24, 1 }), 0xe);
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TEST_EQUAL(buffer.GetSkyLight({ 6, 24, 1 }), 0xe);
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}
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{
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// test zeros (blocks)
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ChunkBlockData buffer;
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BLOCKTYPE SrcBlockBuffer[16 * 16 * 256];
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memset(SrcBlockBuffer, 0x00, sizeof(SrcBlockBuffer));
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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buffer.SetAll(SrcBlockBuffer, SrcNibbleBuffer);
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TEST_EQUAL(buffer.GetBlock({ 7, 24, 4 }), 0x00);
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TEST_EQUAL(buffer.GetMeta({ 6, 24, 1 }), 0x0);
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}
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{
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// test zeros (lights)
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ChunkLightData buffer;
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NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer, 0x00, sizeof(SrcNibbleBuffer));
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NIBBLETYPE SrcNibbleBuffer2[16 * 16 * 256 / 2];
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memset(SrcNibbleBuffer2, 0xff, sizeof(SrcNibbleBuffer2));
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buffer.SetAll(SrcNibbleBuffer, SrcNibbleBuffer2);
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TEST_EQUAL(buffer.GetBlockLight({ 6, 24, 1 }), 0x0);
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TEST_EQUAL(buffer.GetSkyLight({ 6, 24, 1 }), 0xf);
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}
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}
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IMPLEMENT_TEST_MAIN("ChunkData ArrayToCoord",
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test();
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)
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