85164fab8e
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
32 lines
348 B
C++
32 lines
348 B
C++
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#pragma once
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#include "BlockHandler.h"
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class cBlockFluidHandler :
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public cBlockHandler
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{
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public:
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cBlockFluidHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual bool DoesIgnoreBuildCollision(void) override
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{
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return true;
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}
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// TODO: Implement proper fluid physics here
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} ;
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