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BlockBed.cpp
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockBed.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockCactus.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockChest.h
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Double chests are formed correctly in all situations (meta is adjusted for the neighboring chest)
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2012-10-20 20:16:55 +00:00 |
BlockCloth.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockCrops.h
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Minor style cleanup
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2012-10-03 16:21:46 +00:00 |
BlockDirt.h
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Fixed a valgrind warning in BlockDirt.
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2012-10-26 08:47:30 +00:00 |
BlockDispenser.h
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Added dispensers (they can't dispense items yet)
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2012-12-19 21:19:36 +00:00 |
BlockDoor.cpp
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Added dispensers (they can't dispense items yet)
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2012-12-19 21:19:36 +00:00 |
BlockDoor.h
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Fixed a bool evaluation warning in BlockDoor.h
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2012-12-20 09:51:33 +00:00 |
BlockEnderchest.h
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Added initial adventure mode support
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2012-11-27 19:55:23 +00:00 |
BlockEntity.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockFarmland.h
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All blockticking is now done in cBlockHandlers
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2012-10-07 10:08:57 +00:00 |
BlockFenceGate.h
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Added dispensers (they can't dispense items yet)
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2012-12-19 21:19:36 +00:00 |
BlockFire.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockFlower.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockFluid.h
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Floody fluid simulator now dries up correctly, too.
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2012-10-14 18:30:16 +00:00 |
BlockFurnace.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockGlass.h
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Fixed certain blocks crashing clients when mined
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2012-11-26 10:03:34 +00:00 |
BlockGlowstone.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockGravel.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockHandler.cpp
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Implemented double doors
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2012-12-19 09:29:53 +00:00 |
BlockHandler.h
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New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker)
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2012-10-23 18:13:37 +00:00 |
BlockIce.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockLadder.h
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New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker)
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2012-10-23 18:13:37 +00:00 |
BlockLeaves.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockLever.cpp
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Levers (patch contributed by Keyboard)
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2012-12-16 05:52:45 +00:00 |
BlockLever.h
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Levers (patch contributed by Keyboard)
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2012-12-16 05:52:45 +00:00 |
BlockMelon.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockMushroom.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockMycelium.h
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Added initial adventure mode support
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2012-11-27 19:55:23 +00:00 |
BlockNote.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockOre.h
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Fixed certain blocks crashing clients when mined
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2012-11-26 10:03:34 +00:00 |
BlockPiston.cpp
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Completely removed the old (buggy) redstone simulator.
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2012-10-06 20:04:58 +00:00 |
BlockPiston.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockRail.h
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Fixed certain blocks crashing clients when mined
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2012-11-26 10:03:34 +00:00 |
BlockRedstone.cpp
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Completely removed the old (buggy) redstone simulator.
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2012-10-06 20:04:58 +00:00 |
BlockRedstone.h
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New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker)
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2012-10-23 18:13:37 +00:00 |
BlockRedstoneRepeater.cpp
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Preparation for multiple fluid simulators.
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2012-10-13 09:53:28 +00:00 |
BlockRedstoneRepeater.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockRedstoneTorch.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSand.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSapling.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSign.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSlab.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSnow.h
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Added dispensers (they can't dispense items yet)
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2012-12-19 21:19:36 +00:00 |
BlockStairs.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockStems.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockStone.h
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Fixed drops for: Stone, Mycelium, Redstone Torch.
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2012-11-24 09:50:38 +00:00 |
BlockSugarcane.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockTallGrass.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockTorch.h
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New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker)
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2012-10-23 18:13:37 +00:00 |
BlockVine.h
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Fixed boolean comparison.
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2012-11-16 16:03:56 +00:00 |
BlockWood.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockWorkbench.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |