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cuberite-2a/source/Mobs
2012-12-21 11:04:08 +00:00
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AggressiveMonster.cpp Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00
AggressiveMonster.h Source files cleanup: Mobs-related files in a separate subfolder, renamed. 2012-09-23 20:53:08 +00:00
Bat.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Bat.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Blaze.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Blaze.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Cavespider.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Cavespider.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Chicken.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Chicken.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Cow.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Cow.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Creeper.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Creeper.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Enderman.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Enderman.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Ghast.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Ghast.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Magmacube.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Magmacube.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Monster.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Monster.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Mooshroom.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Mooshroom.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Ocelot.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Ocelot.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
PassiveAggressiveMonster.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
PassiveAggressiveMonster.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
PassiveMonster.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
PassiveMonster.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Pig.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Pig.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Sheep.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Sheep.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Silverfish.cpp Source files cleanup: Mobs-related files in a separate subfolder, renamed. 2012-09-23 20:53:08 +00:00
Silverfish.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Skeleton.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Skeleton.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Slime.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Slime.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Spider.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Spider.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Squid.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Squid.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Villager.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Villager.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Witch.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Witch.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Wolf.cpp Source files cleanup: Mobs-related files in a separate subfolder, renamed. 2012-09-23 20:53:08 +00:00
Wolf.h Source files cleanup: Mobs-related files in a separate subfolder, renamed. 2012-09-23 20:53:08 +00:00
Zombie.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Zombie.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Zombiepigman.cpp Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00
Zombiepigman.h Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) 2012-12-21 11:04:08 +00:00