Personal fork of Cuberite
8e64a5d9ff
Made monster spawning code in cWorld.cpp a bit more compact and readable srand() is only supposed to be called once in the whole program, and it's already called in the constructor of cWorld so it doesn't have to be in cWorld::Tick() git-svn-id: http://mc-server.googlecode.com/svn/trunk@14 0a769ca7-a7f5-676a-18bf-c427514a06d6 |
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iniFile | ||
jsoncpp-src-0.5.0 | ||
lua-5.1.4 | ||
Plugins | ||
source | ||
tolua++-1.0.93 | ||
VC2010 | ||
webadmin | ||
WebServer | ||
zlib-1.2.5 | ||
clean.bat | ||
furnace.txt | ||
groups.ini | ||
items.ini | ||
Lua-LICENSE.txt | ||
makefile | ||
monsters.ini | ||
recipes.txt | ||
settings.ini | ||
terrain.ini | ||
users.ini | ||
webadmin.ini |