85164fab8e
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
70 lines
1.2 KiB
C++
70 lines
1.2 KiB
C++
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#pragma once
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#include "BlockHandler.h"
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#include "../World.h"
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class cBlockSaplingHandler :
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public cBlockHandler
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{
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public:
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cBlockSaplingHandler(BLOCKTYPE a_BlockID)
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: cBlockHandler(a_BlockID)
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{
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}
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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// Only the first 2 bits contain the display information, the others are for growing
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a_Pickups.push_back(cItem(E_ITEM_SAPLING, 1, a_BlockMeta & 3));
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}
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virtual bool CanBeAt(cWorld *a_World, int a_X, int a_Y, int a_Z) override
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{
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return IsBlockTypeOfDirt(a_World->GetBlock(a_X, a_Y - 1, a_Z));
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}
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virtual bool DoesAllowBlockOnTop(void) override
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{
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return false;
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}
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void OnUpdate(cWorld * a_World, int a_X, int a_Y, int a_Z) override
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{
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NIBBLETYPE Meta = a_World->GetBlockMeta(a_X, a_Y, a_Z);
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if ((Meta & 0x08) != 0)
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{
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a_World->GrowTree(a_X, a_Y, a_Z);
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}
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else
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{
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a_World->SetBlockMeta(a_X, a_Y, a_Z, Meta | 0x08);
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}
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}
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virtual bool CanBePlacedOnSide() override
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{
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return false;
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}
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virtual const char * GetStepSound(void) override
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{
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return "step.grass";
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}
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} ;
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