..
CMakeLists.txt
Add Statistics and Achievements for newer Network standards
2020-08-19 20:45:27 +01:00
EnchantmentSerializer.cpp
Force all headers other than "Globals.h" to be included with relative paths ( #4269 )
2018-08-29 01:51:25 +01:00
EnchantmentSerializer.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
FastNBT.cpp
FastNBTWriter: AddString now uses string_view
2020-08-28 21:42:18 +01:00
FastNBT.h
FastNBTWriter: AddString now uses string_view
2020-08-28 21:42:18 +01:00
FireworksSerializer.cpp
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
FireworksSerializer.h
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
2020-04-03 08:57:01 +02:00
MapSerializer.cpp
Remove old Android leftovers ( #4722 )
2020-05-07 22:14:00 +03:00
MapSerializer.h
CheckBasicStyle: checks spaces around * and &.
2015-05-09 12:58:55 +02:00
NamespaceSerializer.cpp
Adding new monster types to enum and saving/loading for easier future implementation ( #4941 )
2020-11-22 23:41:13 +00:00
NamespaceSerializer.h
Adding new monster types to enum and saving/loading for easier future implementation ( #4941 )
2020-11-22 23:41:13 +00:00
NBTChunkSerializer.cpp
Adding new monster types to enum and saving/loading for easier future implementation ( #4941 )
2020-11-22 23:41:13 +00:00
NBTChunkSerializer.h
Deleted BiomeDef.h and ChunkDef.h from Globals.h ( #4885 )
2020-09-25 09:13:59 +00:00
SchematicFileSerializer.cpp
Remove Schematic Chunk height limitation
2020-07-06 20:56:47 +01:00
SchematicFileSerializer.h
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
ScoreboardSerializer.cpp
Remove old Android leftovers ( #4722 )
2020-05-07 22:14:00 +03:00
ScoreboardSerializer.h
Unified the doxy-comment format.
2015-07-31 16:49:10 +02:00
StatSerializer.cpp
Warnings improvements
2020-12-18 21:03:40 +00:00
StatSerializer.h
StatSerializer: use std::move
2020-08-21 18:15:34 +01:00
WorldStorage.cpp
Update comments and code for Load/SaveOneChunk so they match ( #4992 )
2020-10-11 16:14:43 +00:00
WorldStorage.h
Update comments and code for Load/SaveOneChunk so they match ( #4992 )
2020-10-11 16:14:43 +00:00
WSSAnvil.cpp
Adding new monster types to enum and saving/loading for easier future implementation ( #4941 )
2020-11-22 23:41:13 +00:00
WSSAnvil.h
Adding new monster types to enum and saving/loading for easier future implementation ( #4941 )
2020-11-22 23:41:13 +00:00