..
AggressiveMonster.cpp
Simplified Attack() tracing
2014-02-12 21:53:21 +00:00
AggressiveMonster.h
Fixed #627
2014-02-11 22:09:56 +00:00
Bat.cpp
Unified Vector classes
2014-03-11 16:02:25 +02:00
Bat.h
Moved source to src
2013-11-24 14:19:41 +00:00
Blaze.cpp
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
2014-03-25 11:15:05 -06:00
Blaze.h
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
2014-03-25 11:15:05 -06:00
Cavespider.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Cavespider.h
Moved source to src
2013-11-24 14:19:41 +00:00
Chicken.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Chicken.h
Rewritten code.
2014-01-29 19:15:26 +01:00
CMakeLists.txt
moved mobs to globs
2013-12-10 23:07:30 +00:00
Cow.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Cow.h
Rewritten code.
2014-01-29 19:15:26 +01:00
Creeper.cpp
Creeper fixes
2014-03-02 14:35:03 +01:00
Creeper.h
Creeper fixes
2014-03-02 14:35:03 +01:00
EnderDragon.cpp
Moved source to src
2013-11-24 14:19:41 +00:00
EnderDragon.h
Moved source to src
2013-11-24 14:19:41 +00:00
Enderman.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Enderman.h
Moved source to src
2013-11-24 14:19:41 +00:00
Ghast.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Ghast.h
Moved source to src
2013-11-24 14:19:41 +00:00
Giant.cpp
Merge remote-tracking branch 'origin/master' into foldermove2
2013-11-24 14:37:03 +00:00
Giant.h
Moved source to src
2013-11-24 14:19:41 +00:00
Horse.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Horse.h
Moved source to src
2013-11-24 14:19:41 +00:00
IncludeAllMonsters.h
Moved source to src
2013-11-24 14:19:41 +00:00
IronGolem.cpp
Fixed Formatting, added compiler warning suppressing methods, fixed comments
2014-02-24 15:38:38 +01:00
IronGolem.h
All mobs now drown ( fixes #54 )
2014-01-24 23:58:51 +00:00
Magmacube.cpp
Fixed Formatting, added compiler warning suppressing methods, fixed comments
2014-02-24 15:38:38 +01:00
Magmacube.h
Moved source to src
2013-11-24 14:19:41 +00:00
Monster.cpp
Compilation fix
2014-04-18 20:20:00 +01:00
Monster.h
Added new AI rules
2014-04-17 18:50:25 +01:00
Mooshroom.cpp
added mooshroom to cow conversion
2014-02-27 22:04:48 +01:00
Mooshroom.h
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Ocelot.h
Moved source to src
2013-11-24 14:19:41 +00:00
PassiveAggressiveMonster.cpp
Changed a condition to IsGameMode
2014-01-24 21:54:20 +00:00
PassiveAggressiveMonster.h
Moved source to src
2013-11-24 14:19:41 +00:00
PassiveMonster.cpp
Did what xoft said
2014-01-29 20:02:41 +01:00
PassiveMonster.h
Did what xoft said
2014-01-29 20:02:41 +01:00
Pig.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Pig.h
Rewritten code.
2014-01-29 19:15:26 +01:00
Sheep.cpp
Merge remote-tracking branch 'origin/master' into fixes
2014-04-18 21:44:58 +02:00
Sheep.h
Rewritten code.
2014-01-29 19:15:26 +01:00
Silverfish.h
Moved source to src
2013-11-24 14:19:41 +00:00
Skeleton.cpp
More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
2014-03-25 11:15:05 -06:00
Skeleton.h
Moved source to src
2013-11-24 14:19:41 +00:00
Slime.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Slime.h
Moved source to src
2013-11-24 14:19:41 +00:00
SnowGolem.cpp
g_BlockXXX => cBlockInfo::XXX
2014-03-01 21:34:19 +02:00
SnowGolem.h
Snow golems die in hot biomes and leave a snow trail.
2013-12-22 20:40:07 +01:00
Spider.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Spider.h
Moved source to src
2013-11-24 14:19:41 +00:00
Squid.cpp
Unified Vector classes
2014-03-11 16:02:25 +02:00
Squid.h
All mobs now drown ( fixes #54 )
2014-01-24 23:58:51 +00:00
Villager.cpp
Entities handle chunks properly again
2014-04-12 13:16:48 +01:00
Villager.h
Minor fixes
2014-03-25 09:10:55 +02:00
Witch.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Witch.h
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Wither.cpp
Fixed clang compilation
2014-03-25 11:40:54 +02:00
Wither.h
Fixed wither summoning
2014-03-25 11:13:27 +02:00
Wolf.cpp
Entities handle chunks properly again
2014-04-12 13:16:48 +01:00
Wolf.h
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
Zombie.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Zombie.h
Sorted a few constructors to remove warnings.
2013-12-20 16:39:20 +01:00
Zombiepigman.cpp
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
2014-02-23 19:50:51 +01:00
Zombiepigman.h
Moved source to src
2013-11-24 14:19:41 +00:00